Lmao, imagine the game goes back to being a huge stuttery mess when people switch weapons?
The game in its current state is MUCH improved when it comes to weapon switching stutter. It's basically gone.
I wonder if sega has made some changes to the engine to allow all these new effects? or are they just piling them over the same old crappy, poorly coded engine?
The new benchmark tool runs great for most people, but that wont really dictate how well the game itself will actually run.
I mean the older benchmarks always ran great for me very high fps, but the main game was a whole different story. Benchmarks ran great with zero stutter, but the main game was full of stuttering specially in TA's back when people used to switch weapons for dashing fast.
On my rig the new benchmark tool gives me a score of 53K with buttery smooth performance meaning that not only do I get high fps but there also zero stutter. That sounds great doesn't it? We will have to wait and see just how the real game actually runs tho.
Sadly sega has done way too many mistakes in the past, infact I have a feeling that something will go horribly wrong with this huge update LOL.
That said what are your thoughts?
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