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  1. #31

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    nah , i dont think it going to be useful , killing bonus is awesome for mobbing, especially for shrike ,
    and for bossing there no need for adrenaline ring either , because there always someone who cast shifta , and you have better rings like crit one

  2. #32

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    Quote Originally Posted by Dammy View Post
    because there always someone who cast shifta
    techers are not always in a mpa. Besides no one will keep my buffs at 3 minutes (if a te sub/main buffs me). The faster to 3 minutes the better.
    Quote Originally Posted by Dammy View Post
    and you have better rings like crit one
    We don't know the value yet. I will expect atleast 10-15 seconds for it, but since this is sega it will prob be 5 secs. I'd still rather keep KB than waste time grinding for a shitty 3% damage boost.
    Quote Originally Posted by FireswordRus View Post
    But if u take mpa with a lot boses in 1 time, and if FI have war cry lv10 ,FI win
    -----------------------Flashing-----------------------------------------------Tagami--------------------------
    Spoiler!

  3. #33

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    All the new good rings are in slots that can't be replaced by them, good job Sega.
    HU and FI both need their L ring slots for quadrupling their dps with extremely powerful rings(gear save and tornado ring) so they can't use the "maid(mate)" ring.

    TE needs tech charge parry ring so can't really use their element change ring either.

    What the hell, why aren't they right rings? Right rings are GARBAGE.
    Last edited by Shiyo; Aug 5, 2016 at 03:20 AM.

  4. #34

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    Quote Originally Posted by Shiyo View Post
    All the new good rings are in slots that can't be replaced by them, good job Sega.
    HU and FI both need their L ring slots for quadrupling their dps with extremely powerful rings(gear save and tornado ring) so they can't use the "maid(mate)" ring.

    TE needs tech charge parry ring so can't really use their element change ring either.

    What the hell, why aren't they right rings? Right rings are GARBAGE.
    You won't need tech charge parry if you're going to be wand smacking for the majority of a quest, and if you do, it's easy enough to quickly swap it out using hotkeys. Fighter has to do the same, stop complaining it's better than no rings at all.

  5. #35
    Keeper of Precepts Hrith's Avatar
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    Jan 2003
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    L/Hunter Gear Save is extremely redundant with Hunter Geat Boost. I never attack without gear, already; it's completely superfluous.

  6. #36

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    If anything gimme JB Gear save to halve Vinto's consumption

  7. #37

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    Quote Originally Posted by nguuuquaaa View Post
    Force is plenty strong even off-element, no need to buff it more.
    It's still completely idiotic how much of a difference it makes to have weapons matching tech element.

    If anything, maybe that bloody skill should just be removed outright. It's too stupid to be forced to build a rainbow palette if you want to be 100% effective in most scenarios (AND you have tech crafting on top of that, which no other class has to deal with).

  8. #38

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    Just run Fire and Light on errything

    I mean you even get PPC ring and Ray PP discount nowadays to be Fire Fo/Br or Fo/Fi in other content.

  9. #39

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    Why didnt they make a DBs version of that wand ring.
    Quote Originally Posted by FireswordRus View Post
    But if u take mpa with a lot boses in 1 time, and if FI have war cry lv10 ,FI win
    -----------------------Flashing-----------------------------------------------Tagami--------------------------
    Spoiler!

  10. #40
    Filler-man!! _(:3」 final_attack's Avatar
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    2,757

    Default

    Quote Originally Posted by Tunga View Post
    Why didnt they make a DBs version of that wand ring.
    I'll consider playing DB Bo should that happen lol
    - Ship 2 -
    Ghost - GuHu (Lv100 (current))
    明石篠 - all other classes - currently inactive Alt

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