I was able to finish stages 1-10 as ra/hu and basically all you had to do is learn the patterns and always anticipate. However I do agree that WB jamming seems to be a ranger nerf rather than a mpa nerf. Which is why I would love a weak bullet rework to make it work only for rangers and remove wb jamming. My idea was something like power charges, instead of applying a weak point. It would individually increase your damage output by 200% for 10 seconds per Power charge. 4 charges at lv 10.
it kinda sucks though if block 15 or so gets non-premium full then block 16 doesn't even start filling until block 22ish gets non-premium full; especially when you are trying to meetup with non-premium friends who logged in less than 10 minutes before an EQ :v
https://twitter.com/Otubakurame/stat...44482011787264
dang they set the bar for gear quality real low for this didnt they
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