chaotic, repetitive, tedious, and boring.
i'd rather perform riverstomp barefoot on a bed of lego bricks.
chaotic, repetitive, tedious, and boring.
i'd rather perform riverstomp barefoot on a bed of lego bricks.
100% certified quality post
the pso-world forums are a pvp-enabled zone
People will bitch about every new EQ like clockwork.
By the way, the only part of the fight I didn't get by the end was the giant nuke. I survived it the first time, but not the second. It seems to have something to do with the cubes but I'm not sure how it works.
On the other hand. Guys... I think Redran burst is going to be the single Target Torim spiral. My Redran is doing over 2k per hit with it at level 18. >_> Also, the personality on mine is increased damage based on how many enemies are around. That combined with its other PAs makes me think it's meant to be a mobbing pet.
EDIT: Forgot to mention that he's still just 10 element and I forgot to turn average stance on.
Last edited by Kondibon; Dec 21, 2016 at 07:00 AM.
So if you happen to be dead during Phase 1's defeat it won't be counted on your results screen. If you happen to be dead during both...!
Pretty sure it only drops from Mother. And I have no idea how strong it's going to be for real until I get it to a higher level.
I don't see why it would reset. It doesn't build up, it just gets stronger based on how many enemies are around it. I still need to see the other personality.
EDIT: I'll do a full summary of its PAs in the Summoner thread when I get the last one. I have a pretty good idea of what the ones I have right now are for, but I wanna get the last one because I think it's the only REAL AoE based on the trailers.
Last edited by Kondibon; Dec 21, 2016 at 07:05 AM.
very interesting EQ, its up top with PD for me, love them both. i know its new and not everyone knows to destroy those 4 cores and drill into EFM like crazy but still i enjoyed it, way better than yamato.
as for the vortex of death, apparently your suppose to destroy all the cubes, bulky. i could be wrong tho
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