Originally Posted by
the_importer_
Well let’s be fair here, if we’re gonna go with that way of thinking, a Fo/Te at Lv 80/80 could run SH anything without any elemental mastery period and still kick ass, level and gear alone can kill mobs and bosses. That being said, in the event that we get XH on every free field, this will be an all new ball game.
I somehow doubt that you’ve spent the equivalent of over 5000 hours fighting Anga, so we’ll just go with the fact that you probably fought it more than I did mainly due to the fact that I don’t go rare hunting (no luck of the draw for stuff I actually want/need). As for the other thing, I was mainly pointing the fact that you can’t ignore an entire planet where the main enemies weakness is bolt while turning around and say that you need more elements in order to kill Anga.
JA Tech, the rod shot will sometime hit Anga and with my shitty luck, it’s enough to make Anga resist rods. The new skill that coming up should help with this. As for Talis, we’ll come back to that.
You can try to spin it however you want, but fact remains that in over 90% of every quest you do in this game, 2 elements are needed, 1 from Fo and one from Te, the game was designed this way in the first place. Now that we have our facts straight, answer me with a Yes or No, against the same boss with the same gear, same affix but with our respective skill tree strategy, will I do more damage than you. Remember, Yes or No only.
Now I’ll be honest in this next part by saying that I’ve only started playing EP5 and stopped to do the chronicle thing. That being said, I’ve checked swiki and only 4 out of 23 enemies require something else than Fire and Light, (17.39% of the enemies) and since I have yet played this through, I don’t know if some of these are isolated in separate quests which could allow me to grab my Ice / Light setup instead of Fire / Light.
You’re gonna have to school me on this and provide evidences. When they released 12★ weapon tickets a couple of years back, I made an experiment where I bought a cheap 12★ rod and it’s talis equivalent, grinded and them and affixed them the same way, bought a new Fo tree, added the talis skills in it and started crunching the numbers. Most of the time, rod damage was a bit higher and any major damage variation on either weapon was attributed to critical hits.
When you think about it, hunter weapons: swords, wires lances and spears where each have their ups and down. If talis are really more powerful, why aren’t everyone using them? The way I see it, the advantage of using talis is to use your techs from a safe distance while rods hit harder but you need to be closer.
Not a big fan on how you decorate you Te tree, I would change subclass if I had to do it that way. As for rod shot, have you ever tried it to recharge your PP before? Night and day for me, more practical than rod whacking to regain PP faster and does more damage in the process.
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