Just what the actual f### is Sega thinking?

If it's one thing Sega should understand is that people slack off whenever possible. It's not like 32 player bosses are working properly in other mmorpgs (tbh the point of correctly calling any PS game an mmorpg is extreme cringe) and PSO2 has a long history of leeching and afking to the point where Sega made good endgame gear extremely easy to get just to avoid people ruining all eqs.

I first thought all areas would be limited to 8 players in NGS which is a great number but nah, monkey see, monkey do.

Sega has been eyeballing generic fantasy mmorpgs so much they forget the point that just being one won't cut it, you have to be a good online rpg or you not last long.

TBH based on PSO2 main, those 32 man exploration area bosses will be a nightmare, basically trying to finish TD 4 with half the mp afk or using 3* equipment in UH.