On 2005-03-27 10:27, Nash wrote:
It's a shame for them to abandon the GC, but we all had to do this with the DC before so it's nothing new.
Sadly I think Nintendo's complete lack of support for online games make this inevitable. And PSU being broadband only would mean a lot of existing PSO players on GC wouldn't automatically be able to play it anyway. As for Xbox, well the tiny Japanese userbase ruled that out, and it would have been a gamble for SonicTeam to put it on Xbox2 - that might struggle in Japan like the first.
PS2 and PC was the right choice, especially with the slim PS2's having the network adaptor built in and PSU not needing the HDD like FFXI. With server-side saving a lot of the hacking/cheating should be removed. Also the fact they moved to PS2 meant they had to start again from scratch, meaning we're getting a new engine and a completely new experience. If they hadn't gone to PS2 we might have just got yet another re-use of the old PSO engine, so the move to PS2 could be a blessing in disguise.
PSU should mean a return to the 'golden-age' of PSO, in it's early days on DC, when so much was unknown about the game and cheating didn't exist. I can't wait for that!
<font size=-1>[ This Message was edited by: Nash on 2005-03-27 10:32 ]</font>
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