This is something I've always been confused about. The subject of video game exclusivity.
I understand that SEGA/Sonic Team selected the PlayStation 2 as the platform for Phantasy Star Universe on the grounds that the PS2's installed userbase is the largest, and they want this game to be more recognized than Phantasy Star Online. This makes perfect sense, and I can't argue this point--I also think that it's a crying shame that PSO is not more popular.
However. I don't understand why SEGA/Sonic Team didn't just port PSO to PS2, GC and XBox in the first place. Furthermore, this brings me to my initial point:
Why in the world don't they just have PSU come out for PC, PS2, XBox and GC? I've gotta go to lunch, I'll be back later.
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