Anyone else forsee something similar? I mean, it seems techniques and attacks will be determined by the weapon you use like in the .hack video game. I'd also find very interesting if they made the towns like the .hack video game. A good meeting place and be able to restock too. I always wanted P2 to be much more broader and open plus have it work like a lobby of some sorts. From the town players can go out to different areas in teams , which would really give the game more fluidness than it does now. An in-game messaging system (improved though) and boards would be pretty cool also. Something like Final Fantasy's playonline community (which is quite cool ) The playonline chat rooms are a nice touch plus the personalization really makes you get into the game more. Player profiles would also be cool. I'm also wondering if PSU will have JPN, US and EU players linked together. I really miss the international aspect of PSO. As for game field design, I kinda wish PSU would have an actual world map O_o Even though the teleporters are justified in PSO, it's still unnatural in some ways. They always leave you inside the dungeon. In PSU I hope we can actually enter the dungeons ourselves from outside.
Well that's some of the things I wanted to say Man I can't sleep >_> it's 3am too...
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