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Thread: Height vs. Age?

  1. #1

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    This topic is going to be completely open to interpretation based on what people think, but here you go:

    http://naomi.thewafflehouse.net/psu/

    In this folder are eight video files, recorded in FRAPS using 1024x768x32, 60 fps, all graphics settings at maximum, and these videos are encoded in XviD. Basically these videos are of the Character Creation screen, with the height being changed for each character class and gender.

    Each video lasts a second, but consist of all the frames required to identify at say, frame 0, the person is at minimum height = youngest, and frame 77 say, the person is at maximum height = oldest.

    Take your best shots and decide what frame in each video determines what age!

    To take part in this activity, you will require the following:

    1. An XviD video codec or similar MPEG-4 H.263 codec (not H.264).
    2. VirtualDub, for opening each AVI file and finding the frame in question before posting in this topic.

    EDIT: Some initial impressions based on PSU character designs:

    hu_male.avi frame 49 = 17 years (Ethan, Hyuga)

    new_female frame 47 = 17 years (Karen)
    new_female frame 59 = 24 years (Maya)

    beast_male frame 0 = 26 years (Tonnio)
    beast_male frame 88 = 31 years (Leo)

    Note these are some rough estimates, your mileage may vary depending on what you see between the base character and the character(s) on the official website. Things I noticed:
    1. Using the official characters as a base for Casts is a very bad idea, as they sometimes have no age, or are extremely old (179?!).
    2. Beasts go from 26 to 31 years based on this scale? This doesn't seem right.
    3. Some characters can be short and still be old, so try to base the scale on what would be considered an "average-based scale". Ethan and Karen, for example, are excellent candidates. Of course, this is just my two cents, and you might decide people who are loli are 17 years old.

    <font size=-1>[ This Message was edited by: Velocity_7 on 2006-05-10 18:09 ]</font>

  2. #2
    Curiously attractive for a fish man Zorafim's Avatar
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    That gives me an idea... I should make a tiny little loli and give her a deep manly smoker's voice.

  3. #3

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    Well if you want to express their age regardless of height.

    usually children have wider eyes than adults. at least this would be the case for Humans and possibly Newmans and Beasts. however Beasts lifecycles are measured differently but in any case it could still work out depending on how you choose to model them.

    after all not only can height be adjusted but also proportions to a certain extend. The face options have also been greatly expanded this time around.

    But you know this topic gives me an idea.
    Like making child and adult versions of the same character, but saved separately.
    In this way we could spend our first few levels as a child, then switch over to our adult version, transfer all the items and money we earned from the younger version, and go from there. of course we would be starting from level 1 again but leveling up the first couple of levels doesn't take too long.



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