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  1. #1
    **Lavis Guardian** DragonStorm's Avatar
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    Jan 2006
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    Stayner, Ontario
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    447

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    I'm still wondering about the max lv. does anyone have a clue what it could be? my guess is 100 but it would be awesome to make that atleast 200 like PSO ...I find the higher the lv the longer you will want to play that character or atleast take longer to hit max. im a type who would want no max lol. anyways post away!

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  2. #2

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    given the expansion we've seen in classes, it's looking like lvl 200, but that's not final.

  3. #3

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    200 would make more sense since that was PSO's last level cap. Why would ST take a step backwards and set it to 100?

  4. #4

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    make it 9999.....just for the hell of it.

    "Oh man im 9998 the highest char on the game......i cant wait to hit 9999" - Guy 1

    "How long will that take?" - Guy 2

    "Not long.....i only have to ecumalate 179 billion million EXP" - Guy 1

    "Oh so youve just gotta fight the new olga flow reincarnation on Ep.67 then...." - Guy 2

    "Yeah im planning on doing it with my Sealed J Sword Mk.92" - Guy 1

    "Yeah? they shouldve stopped making those after the Mk.6" - Guy 2

    "Ahhhh the good old days.....are you aware we've been on psu for 17 years now.....youd think theyd use a new engine..." - Guy 1

    "Remember PSO?......." - Guy 2

    "LOL!!!!" - Both

  5. #5

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    what if there was no level cap and you could just keep leveling up as long as you could get the exp. the improvements would be randomized after like 200 and enemies would have to be a lot tougher as well based on your level. might be hard to do but i think it would be possible. would it happen, no never, but i think it would be interesting to see a level 1000 character or something.

  6. #6

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    -laughs- Funny And yeah it should be the same level cap. I don't mind if they throw out a Version 2 to update that really >_>
    From PSO Ep 1-4 to PSU, PS0, PSP 1-2, and now PSO2... it's been a long journey.

  7. #7

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    Regarding the max level, Do any of you see Sega restricting the max level at launch, then releasing it after a number of updates with new content?

    I know this question would be better asked when/if people do reach a cap and I suppose if we have Expert level class types available then, I'd suppose not, but I wonder what you guys think.

  8. #8
    HUnewearl Specialist
    Join Date
    Mar 2002
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    The Lab
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    755

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    200 makes the most sense, but I personally think 100-150 would be nice if they made the spread even. I'm sorry but the amount of exp needed for level 200 in PSO was just plain ridiculous. I made multiple level 140+ characters, but it was mad annoying to go about level 145 when you could play an entire day and not level up....that is not fun in my opinion.

  9. #9

    Default

    it was mad annoying to go about level 145 when you could play an entire day and not level up....that is not fun in my opinion.
    That's what Towards The Future is for!

  10. #10

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    Leveling after level 100 was maddening for me. The work was too much and the rewards were too little. I never even got to use some armor that was for level 144 because I didn't reach it with my oldest character.

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