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  1. #1

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    A quick question when the item databse say an items ATP for example Flowens AUW 3084 is 300-320 Does it mean it's 300 then grinds to 320 or is it like armour and can be between 300 and 320?

    Sorry if it's a stupid or old question but the brain got confused.

  2. #2
    Tu madre es mi perra
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    its like, when you do different amounts of damage to an enemy, you dont do the same damage every time.

  3. #3

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    Oh so my minimum can be 300 and my maximum can be 320?

  4. #4

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    Exactly. The minimum increase is 300, but maximum increase is 320.

  5. #5
    The more things change.. T0m's Avatar
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    Jill, there's a good guide concerning variable ATP. (Hrith linked to it just a few days ago in this topic.

    Vulpes' Variable ATP Guide

  6. #6
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    20 ATP difference:
    Weak Attack = 4 damage
    Heavy Attack = 7 damage

    Not very big. Most people exaggerate the effects of it, especially whenever anyone mentions the 9000M.

  7. #7

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    On 2006-09-28 21:56, whiteninja wrote:
    20 ATP difference:
    Weak Attack = 4 damage
    Heavy Attack = 7 damage

    Not very big. Most people exaggerate the effects of it, especially whenever anyone mentions the 9000M.
    Meh, Mechs have virtually no ATP anyway to begin with.

    It does become more apparent on say a Red Sword though.

    HUnewearl power since 2003. NGS Official Creator (SectionSkyly)

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    Now with 10% more Funk! Kevino's Avatar
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  9. #9
    Keeper of Precepts Hrith's Avatar
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    On 2006-09-29 05:20, UrikoBB3 wrote:
    Meh, Mechs have virtually no ATP anyway to begin with.
    Wanna try MM?

    Your example is highly misleading, Whiteninja, since the damage difference due to ATP variance is affected by Shifta, Zalure, monster DFP, character raw ATP and Photon attributes, the difference in damage dealt may vary by a lot more in different situations.

    Variable ATP is just something players cope with in different ways. Meteor Cudgel has a wide ATP variance, yet it never bothered me, on the other hand, I cannot stand using Red Sword or Yasminkov 9000M for that reason *shrugs*

  10. #10
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    On 2006-09-29 08:29, Hrith wrote:
    Your example is highly misleading, Whiteninja, since the damage difference due to ATP variance is affected by Shifta, Zalure, monster DFP, character raw ATP and Photon attributes, the difference in damage dealt may vary by a lot more in different situations.
    The variant damage from an ATP range is affected by Shifta, and photon attributes. (Very slightly.) That is all.

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