Is it me or do forces totally kick ass on damage . at level 8 that earth spell w/e it is was at level 4 and I was hitting 150-180.
Is it me or do forces totally kick ass on damage . at level 8 that earth spell w/e it is was at level 4 and I was hitting 150-180.
Diga Kicks ass even at lvl 1
Can't we all just get along?
I hope people don't jump on the bandwagon when they find out forces do a lot of damage this time around. Either way forces are probably still the hardest to use.
My wanted games of 2013:
Ducktales(PS3), Ys Celceta(Vita), Beyond: Two Souls(PS3), Legend of Heroes:Sen no Kiseki (PS3, JP version)
Yeah I was surprised when I got Diga and saw the damage of that thing.
It's super slow though, so good luck using it at a distance against moving targets. And that arc it travels in makes you often miss small targets like Pannons at mid-range.
I like playing Force so far, and they haven't even added the Gi, nosu, and (de)buffs yet.
Love the weapon switching and tech setup, really needs a lot of strategy and skill to make most of your action palette.
<font size=-1>[ This Message was edited by: Xx3of19xX on 2006-10-15 14:21 ]</font>
4 diga spells on a staff = ownage.
yeah, too bad there are only two in the beta. Then again, I only just got the last TECHNIC (Damn, I hate this official name change, what's up with the caps? Is it an acronym or something? Jeez!) available. Finally time to save money for some accesoires
What is the deal with buying techs... they only offer two/element - dark in the beta? Or is this the normal thing and the other ones are drops or something like that?
the other spells are probably locked in beta.
Im loving the ability to heal more than the kick ass damage.
grouped with a few people who'd never seen a force before (dispite been lvl10+) they where well pleased not having to spend a fortunes worth of mono/diamate every run.
As a fortegunner, I'll be relying on people like you, Owain.
<font size=-1>[ This Message was edited by: Arcturus on 2006-10-15 14:59 ]</font>
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