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  1. #1
    Banned Sgt_Shligger's Avatar
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    I am working on an expert class overview and I'm going to post my current progress for people to look over. Please tell me any flaws thus far. This is not near completion and I'd like suggestions on what information should also be added.

    For the class overviews I am going to need some help since I have no experience with the classes themselves. . . Which is also an advantage since this will make the overview somewhat less biased.

    Apoligies for all low quality images, typos, and other mistakes. Please point these out for me.

    Terms

    *PA = Photon Art. These include melee arts, bullet arts, and techniques.
    *Mag 1 = Magnitude 1. Photon arts between levels 1 and 10. Basic level.
    *Mag 2 = Magnitude 2. Photon arts between levels 11 and 20. First evolution
    *Mag 3 = Magnitude 3. Photon arts between levels 21 and 30. Second evolution.


    Expert Class Weapon Distribution
    White = Unavailable
    Green = A rank
    Yellow = S rank



    Expert Class Photon Art Distribution


    *Note* Fortechers melee ability caps at level 1.
    1 = Level 1-10
    2 = level 11-20
    3 = Level 21-30

    Expert Class Requirements

    *Note* You must have at least these levels to obtain the expert class. For example, To become FiGunner you need to have at least level 5 Hunter and level 3 Ranger.

    Expert Class Statistic Comparison


    *Note* The END stat does not vary much between classes nor does it differ much between “low” and “high.” Also, END is STA or Stamina.

    Now this is all relative comparison/speculation. Since I have no way of predicting future stats, I am simply grouping them based upon low-level numbers.
    *I will update this in the future when stat comparison will be easier.*


    ---Expert Class Overviews---

    Roles

    Hunter
    In most cases hunters will serve as tankers to hold enemies off the rangers, forces, and fleshy half-breeds. Can be the main damage dealers also but this depends upon the party and what a specific hunter would be needed for. Probably the easiest class to solo with due to the fact they require little outside help to play effciently.

    Pretty much the most common class to find and is fairly easy to play.

    Ranger (Credit to Rizen)
    As you may know the Ranger class has change significantly. Instead of just dealing damage from a far, Rangers are more of a support class in a sense: kings of crowd control and debuffs. We use our guns to unload Bullets (our Photon Arts specialty) which inflict special debuffs (Status Effects(SE))on the enemies which enable yourself or party to attack, run away safely, or even deal damage over time (DoTs). Rangers also have a knack to get mob attention. Getting their attention isn't a bad thing. By drawing their attention, you can lead them away from others so they can do what they need to eliminate the enemy.

    So all in all, Ranger's play a support role first and 'damage' second (in quotes due to low damage potential in most cases).

    Force
    Arguably requires the most skill to play and is one of the higher demand roles needed. The two force types would be nukers who put out high damage and buffers which serve as healers and. . . buffers. Both are excellent for parties although nukers would be slightly lower.

    Very difficult to solo with due to low stats and movement weaknesses (casting techs).

    Class Arguments


    * Fortefighter Vs. Figunner

    A rather common problem faced by people. The most commonly talked about difference would be weapon distribution. Double-Sabers are not by any means laughable nor are they weak. They are incredible weapons. On the flp-side, Axes are nothing to laugh at either. Axes can double the ATP of any other melee weapon of their rank in almost any scenario.

    Basically if you wish to due heavy damage and have high survivability, take Fortefghter. If you want more speed and finesse, take Figunner. Both can serve as good hunters with altering play styles.

    * Main Force Vs. Hybrid Force

    Now, a hybrid force can not serve as a Fortecher meaning fortechers wll always outdo hybrid classes in techs. The biggest difference would be nuking ability which Wartechers can pull to an extent and Guntechers really lack. The main ability of a hybrid force would be buffing/healing since these stats are not TAP nor are they (highly) level dependant for effectiveness.

    A level 30 Resta will (of course) out perform a level 20 Resta but the 20 Resta is still a heal when a Fortecher isn't available. Usefulness of hybrid forces will be much more noticable during soloing or in the case a Fortecher isn't present.





    <font size=-1>[ This Message was edited by: Sgt_Shligger on 2006-10-23 17:57 ]</font>


    <font size=-1>[ This Message was edited by: Sgt_Shligger on 2006-10-23 17:58 ]</font>

  2. #2

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    Im surprised no one saw this. Im giving it alittle bump to get some notice.

    Its looking good so far. Keep up the good work.
    Two things I see. One, I think you might wanna call it something other than Mag because some people will look at it and say "What? Theres mags?!" Also, might wanna add a little note under Expert Class Photon Art Distribution 'by intervals of 10'.

    I will look for more things as you add.

    Also, I added a link to this topic in my Ranger post.

    <font size=-1>[ This Message was edited by: Rizen on 2006-10-22 06:03 ]</font>

  3. #3

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    The statistical info thing is just going to mislead people, and you've used a lot of terms that turned out to be different for the English version. Lurkers would already know this, while new people just getting the English version are going to feel confused. D:

  4. #4

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    probably could need some updating. who wanna try that?
    「愛と空の女王様」を言でもいい。 We are Heroes. This is what we do!

  5. #5

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    I loves the first stat-pic of the weapons... it really makes you think it over.

  6. #6
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    Great post
    I have a question for you,.
    If I want to become a expert class, ex: WarTecher, would I have to become both lvl 3 Hunter and 5 Force or could I advance right after lvl 3 Hunter?

  7. #7
    ~The Chaotic Dreamer~ Kismet's Avatar
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    On 2006-10-22 08:05, Legenden wrote:
    Great post
    I have a question for you,.
    If I want to become a expert class, ex: WarTecher, would I have to become both lvl 3 Hunter and 5 Force or could I advance right after lvl 3 Hunter?
    You have to become both lvl 3 hunter and lvl 5 force.

  8. #8

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    On 2006-10-22 08:11, Kismet wrote:


    You have to become both lvl 3 hunter and lvl 5 force.
    That doesn't make sence... so if I wanna become the ultimate force (fortecher) I have to level 10 in force but to become protrancer I have to level 15 in total? (hunter, ranger, force)

  9. #9

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    I think you kinda got the hang of it Star. Let me try to clear this up for those who dont understand.

    In order to become a Wartecher, you must level up Force class to at least lv 5 and Hunter Class to at least lv 3.
    To be come Protranser, you have to level up Hunter, Force, and Ranger classes to at least lv 5.

    I know it might sound odd that you have to level different classes to get to Protranser, but its considered to be a Hybrid class, meaning a mix of different classes so you understand part of each class, and Fortecher is considered the excelling class of Force, meaning you have to master the class to excel in it.

    Hope this helps.

    <font size=-1>[ This Message was edited by: Rizen on 2006-10-22 08:26 ]</font>

  10. #10
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    2006-10-22 08:05, I wrote
    Great post
    I have a question for you,.
    If I want to become a expert class, ex: WarTecher, would I have to become both lvl 3 Hunter and 5 Force or could I advance right after lvl 3 Hunter?
    On 2006-10-22 08:11, Kismet wrote:
    You have to become both lvl 3 hunter and lvl 5 force.
    On 2006-10-22 08:15, Starshape wrote:
    That doesn't make sence... so if I wanna become the ultimate force (fortecher) I have to level 10 in force but to become protrancer I have to level 15 in total? (hunter, ranger, force)
    Well it`s a good thing the lvls are low, so It won`t matter that mutch anyway, just though it would be fun to find out


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