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  1. #1

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    So there's been some people working on an article about hunting rare enemies. I've been helping make it a lot easier to understand with graphics and so on.

    Anyway, the enemies themselves aren't rare (technically). It's the actual mission's spawn set which is rare. Think of it as a jigsaw; The full completed jigsaw will show the rare, a normal run is a jumbled up incomplete jigsaw.

    Anwyay, read more here;
    http://psupedia.org/index.php?title=Rare_enemy_hunting

  2. #2

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    Exactly why you get people running in and out of the mission counter every 20 seconds at the underground lake
    I don't need a signature pic, I would end up changing it all the time.

  3. #3
    BITCHES DONT KNOW BOUT MY 'RURU KNUCKLES X3 Merumeru's Avatar
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    XD ah, so there was a trick to it...well, so much for the value of rare enemy drops for me XP

  4. #4

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    No, not the 'piping again! It's just not worth it! *cries*

  5. #5

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    I think luck may play a part in the chance of all of the correct spawns showing in a mission.

  6. #6

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    On 2006-12-14 00:10, Niki wrote:
    No, not the 'piping again! It's just not worth it! *cries*
    I hated Lillies so much. ;-;

    Seeing the occasional fat El Rappy while trying to get a Pal Rappy to spawn though, that was oh so worth it.

    PSO2-JP: Ship 2; Bouncer/Braver, Tiana Cross.

  7. #7

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    Nice. Does this effects drops too, I wonder... Like say, have a certain map and spawn for a drop % to increase or something. hmmm ...test..test~

  8. #8

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    DJ is gonna sell more rarez and take our munnies! nuuu!! T_T

    PSO2-JP: Ship 2; Bouncer/Braver, Tiana Cross.

  9. #9

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    On 2006-12-14 01:45, Garnet_Moon wrote:
    DJ is gonna sell more rarez and take our munnies! nuuu!! T_T
    So mean.. *runs and cries

  10. #10

    Default

    Just rare enemies.

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