On 2007-01-06 10:46, etlitch wrote:
More: They were both overhyped, turned into huge dissapointments and lost a good amount of their playerbase a short while after release. Alot due to lost faith from shitty feedback one you tried to contact admin/GM/whatever.
Elf = overpowered when I played (because of spells)
Toasters = I did'nt notice much difference in melee power compared to their other races, lauchers were'nt much more powerful than any other ranged weapon, but had AoE that was, not very usefull at later levels.
Midgets = Humans, sort of. Weaker than toasters at melee, weaker than elves at magic, they had their "MAU"s (read:mech) that where overpowered at first, but sucked later because they did'nt become better as your character lvled up.(was only a brown one and a black one, the back one somewhat better)
It was pretty much like lineage2; where lvling would involve excessive soloing, kiting solo if you were ranged class. Just that PvP was all about potting - and the game was missing uber melee damage or ranged damage dealers like mercs/stalker or marksman/ranger (disregard elfes, they were wussies) It was also missing lineage2s awesome concept where healing potions actually worked like healing pots, replenishing your over time instead of just *sound* *heal sfx* *hp recovered* making PvP somewhat more interesting. They were both fcked up. Ultima Online, now that's a real game.
<font size=-1>[ This Message was edited by: etlitch on 2007-01-06 10:51 ]</font>
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