There is no one who could actually tell me how this works but glad you figured out how the skip message works. Okay here we go again:
a)
Rare items: Set in order
Normal items: give finder (or random)
--> or the other way round
b)
Rare items: Set in order
Normal items: Set in order
I told before, but I hope you can see the difference now.
The reason I´m complaining:
I hate being insulted by gamers who once used to be some smart ones, taking up every item (since there is value even on a monomate which I need, I generally do not sell at ridiculous prices). It was fun these early days when a rare item used to appear rarely. Now you have to take care taking up even a blue item - because this one could destroy one´s chance to get a rare item.
But there is no one who can say by proof how this formula works. Everyone just "seems" to know, and that is the fart. So I´m literally starting to gather a handful of gamers who just want to play easy, no competition between, no need to speed run, no one who runs forward without the group, everyone stays in relative proximity radar-wise. Just entertainment.
Besides. Has no one ever wondered:
Why isn´t this function explained in detail in the manual (next to many other functions as well...) one may ask ? Maybe nowadays no one wants to pull the triggers here and there but to begin playing at once - regardless whether there are valuables hints which help improve the own personal experience made while playing. But then at least - let me have some readme-file with details. Someone with contacts to SonicTeam (Chlumsyorchid or whoever thinks he is a big number) - tell them.
This one is OUR game. So there must be rules. Knowing half the truth is not enough.
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