So how is PSU now that the expansion is released,is it finally fun now?
So how is PSU now that the expansion is released,is it finally fun now?
it was begin with lol xp
I'm pretty sure it's universally seen as an amazing thing, this expansion. Though, whether or not it's finally fun depends on who you ask. Some will say that everything is too easy now....and the rest of us sane people will say that it's a lot more fun.
It's more of the same, but feels more rewarding due to more drops. Everything else is pretty much the same. No big differences, just more stuff.
So would you say it has gone to being more PSO like? Also when you say things have gotten easier, have mobs become weaker or is just everyone that much stronger or a combination of both maybe?
Everyone is much stronger... But unless you're completely perfectly maxed out, the game still holds lots of challenge. It's fun. And the inclusion of just attack has made melee seem much more PSO like.
yeah they added a lot of sweet shit, like autorun and a pimped out shop search feature and just-attack (which is an ironic name, because the whole point is that you're not "just" attacking), and a bunch more stuff I don't feel like remembering right now, not to mention the new missions and new wepz/items/decos/makeover shizms. although they didn't add some of the really good stuff I was hoping for, like the old PSO levels and the ability to move your room to other planets.
Good Icing I might add, yum yumOn 2007-12-05 22:59, Elley wrote:
Same cake now with more icing.
The expansion is how the game should be a year ago. Timed attacks, more customisation with characters and rooms, better drop rates, more interesting looking areas and long missions that actually encourages team work with traps instead of just straight forward maps and killing.
The only problem I have is that the enemies are too squishy now that our stats are uber. Sega should consider beefing them up a little. With a full party you can easily kill everything in seconds.
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