Page 1 of 2 12 LastLast
Results 1 to 10 of 12
  1. #1

    Default

    Just getting into PSU, I played it a lil while back on PC and enjoyed it but didn't truly get into it. I tried the demo on the 360 and it just seems so much more fun on the 360.

    I am one of those players that likes to have as few characters as possible and I plan to have a Beast and a Newman.

    This post only concerns the beast character. My 'plan' is to aim for the upcoming 'master' classes as a long term goal. This meaning I want my Beast to be a Fighmaster and a Gunmaster.

    Fighmaster a Beast seems obviously suited for so I don't need any help toward that. Gunmaster however a Beast seems usable as... but can Beasts pull off that well? Perhaps not as good as a CAST but still good enough to be respectable? What are the main problems I would run into as a Beast Gunmaster?

    PA selection gets a bit tight with this combo... and I could use some help paring it down. The limit on the number of PAs is 36 in total?

    Fighmaster is my 'primary' plan. So I would truly like to get all the PAs assosciated with that first. So there are 13 PAs from the weapons a Fighmaster can use (4 from Double Saber, and 3 each from sword, spear, and axe)

    This leaves 23 left for my ranged abilities if I am correct?

    Yet the PAs available for Gunmaster number at 29 total I believe. With 7 each for rifles, shotguns, and laser cannons, and 8 for twin handguns.

    I know to get Gunmaster unlocked I will need to do a Force to 3 and a Guntecher to 10, so I will likely have to pick up a few technics to make it through those levels... so I would hold off on leveling all the bullets till I was past that point.

    First off I might as well ask... the limit to the number of skills a character can have is that limit still 36? And is there no way to get around it? I don't know anything about AotI yet so maybe I can hope theres something that offers some management there.

    If not... which bullets should I stip away to make it under the maximum used?

    And also, is there any advice for what type of synth PM I should go for? And what type of battle PM? Considering I intend to do the combo I listed.

    I am putting the planning in since I know it will take awile to come to pass... thats a lot of levels to work on since I will have to do:

    Hunter 10, Fortefighter 10, Ranger 10, Fortegunner 10, Figunner 10, Force 3, Guntecher 10.

    To unlock both... but I like planning a character for long term and getting him as polished as possible.

    Any advice or help you can offer would greatly be appreciated. Also looking to make friends to play with on the 360 version. I am going out to pick up the game later today.

  2. #2

    Default

    You can exceed the 36 discs, by returning them to disc form. Then you can transfer them between your characters if you like. I for example played a Newman AT and then got my cast WT the level 11+ buffs.

    It was a greatly welcomed Aoti update.

  3. #3

    Default

    As a beast your best bet probably would to go fighmaster and just smash things like crazy, and save your neuman for gunmaster.

    As far as going force for a few lvls just grab a bow and tag things for exp and let someone escort you through a lvl to power it up a bit, when you go guntecher it's possible to play with all guns but please don't, at least buff and heal. Personally as an ex-guntecher all i did was shoot things for SE's and keep the party together with buffs and resta.

    It's not hard to make a ranged bot first off, those lovely protranser EX traps do the job fine and you should have your pure range bot within 2 days if you can feed it twice a day.

    Making a pure strike bot will be a lil harder unless your picking up all those BS saber drops from MAG or have the cash to drop onto low ranked items and feeding over time.

    The number of maximum PA's learned at once is still 36 but now we have the ability to return them to disc and put them into storage for later use, so you could have one character know everything if you wanted to.

    Gunners who live off of SE's are great but i'd take the time to learn all rifles and get them up as fast as you can, twin pistol damage skyrockets at 31+, laser cannons just got an insane boost making them a permanent spot in my gear again, and shottys deal massive damage no matter what.

    sorry in advance, haven't eaten and my mind keeps wandering....send me a FR if you want to play later on, we need more good gunners on our side

    <font size=-1>[ This Message was edited by: DarkEliteRico on 2008-05-19 07:24 ]</font>
    Make Em Bleed!!

    Character info (trial phase): http://psupedia.info/User:RahXephon

    http://digitaldelights.tumblr.com/

  4. #4

    Default

    On 2008-05-19 07:23, Nani-chan wrote:
    You can exceed the 36 discs, by returning them to disc form. Then you can transfer them between your characters if you like. I for example played a Newman AT and then got my cast WT the level 11+ buffs.

    It was a greatly welcomed Aoti update.
    Interesting... and it keeps all of its exp even when transfered between your characters? Thats a very nice touch.




    On 2008-05-19 07:23, DarkEliteRico wrote:
    As a beast your best bet probably would to go fighmaster and just smash things like crazy, and save your neuman for gunmaster.
    Why? Wouldn't a Beast's high attack power translate into more damage per shot? The low ATA might hurt a bit but high ata from being a gun-user would balance it out I think? And I've heard ranged weapons have lowish ATA reqs so being a beast gunmaster wouldn't keep him from using any higher end ranged weapons would it?

    On 2008-05-19 07:23, DarkEliteRico wrote:
    It's not hard to make a ranged bot first off, those lovely protranser EX traps do the job fine and you should have your pure range bot within 2 days if you can feed it twice a day.

    Making a pure strike bot will be a lil harder unless your picking up all those BS saber drops from MAG or have the cash to drop onto low ranked items and feeding over time.
    Hrrm... but which should I raise first as far as being useful to my character? And should I try to have a 100 synth for all the types eventually? And what about armor... is it more important to have a ranged/striking one first or do armor?

    Keep in mind I am -just- starting today and I have no funds or friends in game. (Hoping a Beast Melee-type will make good cash for me to fund things)

    On 2008-05-19 07:23, DarkEliteRico wrote:
    sorry in advance, haven't eaten and my mind keeps wandering....send me a FR if you want to play later on, we need more good gunners on our side
    No worries, this is all very helpful info. Is a Beast Gunmaster/Fortegunner really that much worse than a CAST? For what reasons if I may ask.

    Granted being able to move skills between characters now makes me less reluctant to have a third CAST character but if I could do a decent job as a Beast... do they really miss that much more at the higher end? Or are there other differences that really up CASTs a ton over Beasts in the ranged department?

  5. #5

    Default

    A beasts power would = more damage per shot, at lower lvls you'll see more 0's then a CAST and Neuman, but at higher lvls's those will go away, hell even my 130 lvl 20 fortegunner sometimes sees an odd 0 time to time. The only thing other then nanoblasting as a beast gunner i could see doing more damage is the paradi cataract SUV attack.

    As far as gunmaster, they can only use S rank guns and some of them have moderate ATA requirements so it may be a while before you can use one or two of them, a neuman or CAST would have dibs on them.

    I'd suggest making one of each bot just so you COULD make whatever you wanted and not have to worry about buying as much from other players, but armor is a money pit sometimes. You could spend 1-9 mill in a day EASY just buying materials for a chance to make that back with a few good % armors.

    The accuracy issue will play in a bit later, females seem to land SE's more frequently then males but they take a hit in ATP, it's honestly how YOU want to play the game, learn to love everything about your class, find your weakness and try to work with it.
    Make Em Bleed!!

    Character info (trial phase): http://psupedia.info/User:RahXephon

    http://digitaldelights.tumblr.com/

  6. #6

    Default

    Think it's just at extremely high levels it's -150 Atp and +400 Ata if you choose cast over beast. I don't think it's honestly a big deal, but then again I don't have a character over level 90.

    http://psupedia.info/Gunmaster

    <font size=-1>[ This Message was edited by: Nani-chan on 2008-05-19 07:58 ]</font>

  7. #7

    Default

    Also, for the 360 version would you recommend beating the single player before I start in on multiplayer? How long does it normally take to complete through the storyline?

    So... ATA effects how fast SE go up on enemies? And I have to keep telling myself that Gunners are more about laying down SE than about raw dmg. I do like the idea of that but I also love the idea of having all the bits on the same character.

    Yet oddly enough I like the very focused classes. It seems like it takes a lot of work to raise character level up so having one char as the various classes might be wise but... hrrm. So many decisions. On the plus side if I have one of each of the three 'specialist' races I would have a variety of different stats to play with and I could swap skills around nicely to.

    I know in the PC version I had the 3 of them with characters named the same and similar looks to all 3 (getting a cast to look like a beast/newman was 'fun')

    What would be the best type to raise up first to help fund my other characters and to make money for house bits, crafting, and raising up a PM? I heard I should get an 'open shop' thing before anything else?

    (Just picked up the game a few min before typing this post, getting ready to DL the expansion.)

  8. #8

    Default

    The open shop is so you can have your own store and sell items to other players you don't need.

    Depends if you have the original or just Aoti, Offline Chapter 1 is "Ethan's Story" but is only found on the original disc. Chapter 2 and 3 can be played online.

  9. #9

    Default

    On 2008-05-19 12:53, Nani-chan wrote:
    The open shop is so you can have your own store and sell items to other players you don't need.

    Depends if you have the original or just Aoti, Offline Chapter 1 is "Ethan's Story" but is only found on the original disc. Chapter 2 and 3 can be played online.
    I read that good money can be made by sellng some of the early stuff though and that open shop is needed for that?

  10. #10

    Default

    You need a open shop to sell items to players, which puts a shop in your room. Do a conditional search for a item and the various prices and elemental % will show up, an MMO economy. These players come to your room and buy your items if they are cheaper or have better %'s etc.

    You could always sell to npcs, but many A and S ranks can only be gotten by other players. So best to do a search on a item ( in players shops) before deciding to either sell to npc or sell to other players.



    <font size=-1>[ This Message was edited by: Nani-chan on 2008-05-19 13:08 ]</font>

Similar Threads

  1. PSU-XBox 360: New Shop!
    By Evil_Orion in forum PSO Trading (Closed)
    Replies: 2
    Last Post: Apr 7, 2007, 04:27 PM
  2. PSU-XBox 360: New Here
    By ROXYGIRL in forum Lounge
    Replies: 15
    Last Post: Mar 18, 2007, 10:46 PM
  3. PSU-XBox 360: New here ;)
    By GeminiCub in forum Lounge
    Replies: 2
    Last Post: Jan 17, 2007, 03:55 PM
  4. PSU-XBox 360: New Clothing Costs--??
    By TheRealBoBcAt in forum PSU General
    Replies: 14
    Last Post: Dec 7, 2006, 02:00 AM
  5. PSU-XBox 360: New shop - cheap synth items
    By Evolution in forum PSO Trading (Closed)
    Replies: 0
    Last Post: Nov 8, 2006, 11:30 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •