I hear they had these things called 'shops' in PSU, where you could buy all sorts of boards at. Indeed, as time went on post-AOTI, pretty much everything but unnecessary* S-ranks were to be had at shops, not to mention their materials.
That was totally worse than wondering if you'd ever find a decent weapon due to the ever-terrible drop rates of quality gear. Indeed, it was atrocious that one could pump out a set of high-percentage A-ranks and then go to town. Simply horrifying, even!
(* Edit: Armor was a sad exception. S-rank armor was always useful, whereas high percentage/grind A-ranks were quite viable, if not superior to, non/low grind S-ranks.)
Partial problem. It would've been far better if boards and enemy drops were released at the same time. This would've pleased people who expect basic features in their games, while at the same time pleasing those basement dwellers who seemingly had no reason to ever step away for the pitiful few hours that synthesis took.
Connect With Us