Page 16 of 67 FirstFirst ... 6131415161718192666 ... LastLast
Results 151 to 160 of 670
  1. #151
    Ancient PSO Foggey Zarode's Avatar
    Join Date
    Jan 2004
    Location
    Pensacola, FL, USA
    Posts
    2,285

    Default

    Quote Originally Posted by Wayu View Post
    Then mind your diction, please, and confirm exactly what department you're comparing so that misunderstandings don't happen.

    A mix of all three...is SEGA trying to make a catch-all game?

    -Wayu
    The best way for them to go about this is with the boss fights for the MH crowd. Bosses are gonna have to become more complex if they wanna grab the MHers. Probably won't take much to get the GEers, I'm pretty sure that GEers switch between GE and PSP2 respectively.

  2. #152
    PSO Assassin
    Join Date
    Jul 2007
    Location
    Tokyo, Japan
    Posts
    293

    Default

    wow, ranger-gameplay looks fun in this one o.o
    my main-chars:
    PSOI&II: Ark (FOmar), Tira2nd^-^' (HUnewearl)
    PSO III: DuRaL (RAarkz)
    PSZ: ありさ~♪ツ (HUmarl), みずギー☆ (FOnewearl)
    PSU360: Ark' (Beast F), ChangPo! (Cast F)

  3. #153
    Trueblade 剣聖 Wayu's Avatar
    Join Date
    Apr 2009
    Location
    West Coast of US
    Posts
    4,809

    Default

    I bet that bosses will be MUCH grander in scale.

    Like, BIG.

    -Wayu




  4. #154

    Default

    Not to mention that there's the possibility that we'll have to jump on top of some monsters and/or body parts of monsters to get to some obscure weak spot. Just speculating of course.

  5. #155

    Default

    Isn't it amazing how one simple added action can open up a world of possibility? lol. Just think, no more getting stopped by little rocks on the ground...
    PSO GC: Justyn FOmar lvl200
    PSU PC/PS2/Xbox 360:Aftermath (Returned to the shadows)
    "That which appears harmless can destroy mountains"

  6. #156

    Default

    Quote Originally Posted by Wayu View Post
    I bet that bosses will be MUCH grander in scale.

    Like, BIG.

    -Wayu
    Hopfully they wont just be reskin's and they can actually make some BAD ASS looking bosses.I don't care if they copy a boss from another game just please don't give us reskins.
    Last one called,but the first one finished.

  7. #157
    Trueblade 剣聖 Wayu's Avatar
    Join Date
    Apr 2009
    Location
    West Coast of US
    Posts
    4,809

    Default

    We already have a giant spider boss. You saw how fast those small spiders moved in the video? Imagine how fast this bugger will move. It'll probably jump around the area a lot too, so Rangers can unload their magazines at will.

    -Wayu




  8. #158

    Default

    Some reskins are unavoidable. MH has them, GE has them, even WOW has them (in MASSIVE quantities, even worse than PSU does), it's more about how they handle reskins to ensure they're very different (Dark Falz Dios and Yaoroz from PSP2 Infinity being a good example) and not just the same boss with another look (DeRagan and Zoal Goug being the worst offenders in PSU).

  9. #159

    Default

    Quote Originally Posted by Zarode View Post
    The best way for them to go about this is with the boss fights for the MH crowd. Bosses are gonna have to become more complex if they wanna grab the MHers. Probably won't take much to get the GEers, I'm pretty sure that GEers switch between GE and PSP2 respectively.
    Timing, Positioning and Understanding are the key concepts of MH fights.

    It's how they'll create the encounters that will be the hard aspect because they tie into those key concepts. Most MH fights are actually very basic battles and most problems with players ability to play the game effectively stem from a fundamental problem with the games control scheme which was slightly fixed in MH tri with the classic controller as it become the easiest game in the series because of the control scheme being easier then the other games in the series.

    So it isn't necessarily that the fights have to be complex but that they need to be of sufficient challenge that it rewards the players for the effort involved and justly gives them something of equal value which is what MH does in spades.

  10. #160
    Trueblade 剣聖 Wayu's Avatar
    Join Date
    Apr 2009
    Location
    West Coast of US
    Posts
    4,809

    Default

    You mean in behavior and attacks?

    -Wayu




Similar Threads

  1. PSO2 Tw PSO2 revealed - Added new pics, and concept art -
    By Sizustar in forum PSO2 General
    Replies: 57
    Last Post: Dec 22, 2013, 11:24 AM
  2. Infinity A trip to the Infinity Grand Prix
    By Mike in forum Phantasy Star Portable
    Replies: 26
    Last Post: Feb 23, 2011, 08:56 AM
  3. Infinity Jan 20th -PSP2i DLC Mission: Infinity Grand Prix
    By Temprus in forum Phantasy Star Portable
    Replies: 1
    Last Post: Jan 14, 2011, 02:05 PM
  4. F1 Grand Prix
    By decswxaqz in forum Episode 3
    Replies: 53
    Last Post: May 9, 2004, 10:07 AM
  5. F-1 grand prix
    By Trugeta in forum Player Matchup
    Replies: 2
    Last Post: May 5, 2004, 11:18 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •