Does anyone have any luck customizing the abilities they add to their own armor?
If so, how the frack?
I tried to start with adding striking I to a piece, from 0 mods. 80% success. Fine. Armor piece now had one ability, Striking I.
I wanted to go up to from Striking I, to III. So, i figured best way to do this was to add Mutation soul. - Two mods. Striking I. 75% Success. Mutation. 37% Success.
Plan from there was to add Striking III on top of Mutation soul for two mods. But i gave up.
God knows how many times i managed to successfully re-apply Striking I. Then failed Mutation. The reason i wanted to add Striking I then Mutation is because Mutation gives a success % boost to any ability applied at III. In addition to the success % boost from already having a Striking mod on the item. Uh, i gave up after around ~500k and decided i'd be making better use of my time smashing my face into a wall. In theory there are 8 available ability slots, i get stuck at trying to apply two. I dread to think how near-impossible going beyond is.
has anyone got a working method to this? This is far worse than grinding my Dinia Scale to max 10. Which i've done with little hassle and great expense.
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