Wands. What can I say... I'm a techer. ^.^
Talis
Rod
Wands. What can I say... I'm a techer. ^.^
{-} Sig is outdated. Now on Team: ChibiRoar. I'll update eventually... {-}
TemprusofTime @ Deviantart (Novice MMD User)
PSOW on mibbit---
BTW, yes I'm one of those guy gamers that plays nothing but girl characters. There a problem with that?
Rods. Talis I find to be a liability; when you need to use a normal attack, you often will have your card floating in a place you don't want it to be, which can mess up your technique.
Talis is tons more fun and hard to use, I only use rod when I feel like face rolling things with 0 effort. If talis didn't exist I couldn't play force.
I'd kill for a hotbar option to make a thrown card float as a tech platform/kill the current floating card.
So like...instead of throw -> cast -> card stays out and throw -> cast -> TPS cancel. You have a button to hit to do those instead.
I'd use it even if it took up a technique slot, but I'm godawful at using Talis.
Are you a ship 8 player? Want some friends to get started? Start with me! (CURRENTLY Busy with university )
Talis "utility" isn't worth the loss of tech attack power. The only thing I would use it for is if I really wanted to support some people at a distance, but I don't think it's worth the slot on my palette.
Rods by far.
Talis basically makes Samegid (or any field technic like Zondeel) usable anywhere. I use Rods when that's not necessary (Rafoie).
Gawd, the argument in the other thread about whether or not talis are superior to rods was hilarious. So much of it was complete bullshit, too! Just so much funny in there. It was also kind of sad, frankly.
At any rate, I stick to rod. It's just so much more intuitive. However, I do prefer the wand for its casting animation...
Connect With Us