Originally Posted by
gigawuts
I did, actually, you hadn't edited it before I posted. I edited in the quote and edited in my reply to your changes. Which you seemingly didn't read.
her JA'd damage on the vol weak point, while in midair, from the time you linked:
13551
13467
13491
13027
13436
15114
15436
15598 (crit)
15264
13890
All of these were in midair, from 13327-15598. That's quite a range, and can seem like a bonus if you crit in midair but hit your lowest damage on the ground. Seems like some nice confirmation bias going on here.
I've used Zonde frequently all throughout each of its changes. I not even once noticed a damage bonus for jumping. I frequently jump, yes, and maybe I missed something, but I sincerely doubt it.
Here's what I know to be a fact:
After the very first Zonde change they gave it two different hitboxes that dealt two different amounts of damage. First was the direct hit - if the actual graphic strikes the target it will deal ~40% higher damage, if I recall correctly. If the splash on the ground hits the target it will just deal the base damage, or .71* the damage that a direct hit would deal. That was later reduced, if I recall correctly again.
That's probably what you're thinking of.
edit:
Ah, so it was height and not jumping? Interesting.
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