looking at kickstarter page this game does look promising, and looks like 09 can swap out his body parts and stuff which is cool and LOL @ dinner with Inafune.
looking at kickstarter page this game does look promising, and looks like 09 can swap out his body parts and stuff which is cool and LOL @ dinner with Inafune.
AYY. All you nillas days is numbered.
How do you people know anything about the game yet? I'm really curious, because all I gathered from that page is that #9 has a gauntlet like Zero in Z4 and that there isn't even a single screenshot yet, only concept art.
IGN did a news review/update for Mighty No.9 which starts at 1:59 ish after Sony's VR stuff.
Good to see he's still making games. I'm sad about what happened with Capcom but good to see him still making games.
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Planning to replay PSP2 and prove to myself that the chaining mechanic do not slow down the pace of the combat. =/
Planning to replay PSU (ep1 and 2) for story and gameplay, PSZ and PSP2 offline mode Only Also I'm keeping my FC for psz up though the Network Mode is closed.
I am SO getting this and may give PSO2 a big eff you and a middle finger to pso2 like Keji is to Crapcom
With only 28 hours left, the kickstarter is coming to a close. If you guys wanna help fund to this project, you still have some time until Oct. 1 8PM. They currently have reached quite a milestone, but it looks like we might not reach that PS4/Xbox1/3DS/Vita port in time. However, I'm happy we get to have online co-op for this game, and I was crossing my fingers for that. It looks like we may get a healthy dose of content from whats funded already.
Also, guess what they've been doing in a span of only 7 days? lol
Inafking + a team of programmers, that definitely looks right for 7 days. They must be able to exhale megaman games like carbon dioxide after 34534624 years of making a lot with the same formula.
I'm not too sure on the animations (they could look more fluid)
But I'm all for the visual approach altogether so far.
If this did somehow come out on 3DS, it'd be an impulse buy.
AYY. All you nillas days is numbered.
There's always hope. But who'd shell out another 400k in time? lol Well, apparently I thought that way about the co-op mode goal, and then I was justifiably corrected.
As for the animations, well there's still time to flesh everything out, but for an early build, that's not bad. They got about 2 years to go on this game, so there should be room for a lot of improvement. I'm excited to see what they'll utilize for real over those placeholders they were testing.
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