IMO subclasses should have a reduced effect (IDK, 50% penalty on their class skills) for subbing them, while so the main class skills are more important than the Subclass. Similar to how your character only gets 20% stats from the subclass. This way there is actually a difference between HU/BR and BR/HU with a Bio Katana.
Further tweaking can be done on a per-skill basis. Example; "Weak Bullet increases damage by 3x for duration. If Ranger is subbed, damage is increased by 2x instead."
Then nerf Fury Stance a bit, to make it more in line with the buffs other classes give. (FI 44/69% All, BR 33% All, RA 88% R-ATK) Probably make it ~50% when maxed tree, but make all 4 Fury Stance skills give "Take X% More Damage" so the defense penalty is higher.
Also, make JA Up lower non-JA damage by X% as well, to make a penalty for missing a JA. (Like how FI Stances have penalties)
After that, buff up GU (32% R-ATK / FO 33% Magic/TE 20% Element Weakness) a bit to give them a reason to sub. They are too specific, with too low modifiers, with too many skill points invested compared to HU/FI/BR/RA.
After doing this; just adjust the class weapons. Move Assault Rifle to Ranger Only, and Talis to Force Only. Give GU and TE new weapons. (Perhaps FO/BR too, so all classes can have at least 3 unique weapons)
After that, make it so Subclasses can use their weapons. Get rid of this all/multiclass weapon shit. Just make it so you can use main/sub weapons. This way you can play any class as a sub and use their best weapons still, allowing for more variety in the method in which you attack.
Then we can possibly get new weapons (Slicer?) to play around with. And I think TE weapons should have PAs
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I also agree that faster attacking, with smaller damage would make the fights more interesting. (Just also increase FO/TE's casting speed if monsters were hyper aggressive >_<)
The simplification of Defense would also be nice, but if this and the bosses getting weaker both happened... it would be excessive IMO.
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And I think Gigawut's idea is a brilliant step in the right decision to balance out FO/TE. It also supports the subclass variety suggestion.
Of course, things need refinement (Otherwise people will just SaFoie with HU sub and such), but it's definitely a neat notion.
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