Originally Posted by
UnLucky
Fury Up 1&2 are 5SP each, giving 5% each
Why separate Fury Combo from the rest? If it's maxed then you get 10% on your first JA, as if it were JA Bonus 3.
In any case, you should put a combined value for passive and conditionals together.
Fighter main melee is 98.4%, isn't it? Where did you get 101.8%?
Chase Advance Plus works for all damage, so does Critical Strike
Weak Bullet is 255% (2.55x), or I guess it'd be +155% to stay consistent with your values
CT's lowest bonus is 50%, but you can land more than one, depending on which PA(s) you use.
High Time works for other weapons
You're missing the Stance Charge skills for Braver.
Combat JA cannot stack with Combat Finish, since it ends as soon as you press the button
Combat Finish is 3x the normal CF damage, so +200% not +300%, which can make the regular +200-1100% CF up to +3500%
and I guess you're not including weapon Gear skills
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