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  1. #61
    Direct Assault Bellion's Avatar
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    After +10 is when you start using Lambda Grinders to grind. PK Ring in its current state would be quite a waste of Lambda Grinders for literally nothing other than a +20 next to your ring after +11.

  2. #62
    The supposive Gaijin Hero EvilMag's Avatar
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    What does the extra +9 grinds do to it then?
    Quote Originally Posted by CelestialBlade View Post
    Bit off-topic, but I'm just sick and tired of "difficulty" meaning "stat boosts". It's lazy and boring.

  3. #63

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    Almost all the rings come with S/R/T-Atk/Def. The additional grinds give you more of that, I suppose.

  4. #64

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    So I assume with Bo/Hu (w/ Orbit DB)
    Left Ring: Dual Blade Snatch
    Right Ring: Perfect Keeper (Striking)
    Gamertag: jaye3rd89

  5. #65

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    Snatch Step DB starts at 400% and has so far gone up 100% per level.

  6. #66
    The Lone Gamer of the Apockalypse Zorak000's Avatar
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    https://pso2blog.wordpress.com/2016/...g-system-info/ this looks like a hearty roundup of info

  7. #67

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    Quote Originally Posted by Zorak000 View Post
    https://pso2blog.wordpress.com/2016/...g-system-info/ this looks like a hearty roundup of info
    Nice. So time to +20 your rings guys.

    0.6 for tech charge parrying is very high. Bolt Tech PP Save + Territory Burst + Zondeel is very cheap to do it, lol.

    And.. Killing Bonus hype.
    Last edited by SteveCZ; Mar 9, 2016 at 10:21 PM.

  8. #68

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    Oh, that's some good info if it's accurate. Turns out there is a point to grinding the PK rings past 11; it's still 3%, but the HP threshold lowers to 75% at level 20.

  9. #69
    Direct Assault Bellion's Avatar
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    Do those HP threshold values even show up when you check the ring attributes? Well then.

  10. #70

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    Quote Originally Posted by Selphea View Post
    Getting nothing leaves things open. It isn't bad as getting something like getting One More Jump for the last skill, then getting something equally stupid like DB Snatch for the current batch of rings.

    Inb4 Amduscia Rock and Cave Ruby/Skyscape Topaz.
    DB Snatch stupid?
    To me that sounds like snatch step, i.e step > ja allowing you to skip the step attack and greatly speeding you up as well as easily mixing a lot more evasive actions into dpsing.
    Either way, I expected that the rings wouldn't be fmax lvl skill values cause that's op but it's a but of a bummer PK is only 3% and crit only 5%, the 20% crit rate is nice, though.
    That'll actually put melee at 75% crit rate (not considering dex, not sure how that actually factors in) with crit on both stances.

    Quote Originally Posted by Ziel View Post
    So Ra/Hu builds got an invisible ring for the middle finger huh, how nice from sega...

    No seriously, no left ring for ra main wtf e.e
    Sega knows about the WB problem. Just doesn't have the balls or brains to really adress it.

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