Quote Originally Posted by Selphea View Post
The game would have more diversity if Hu subclass was nerfed
Only? Tbh the classes should be more flexible for allowing people to play the playstyle that they want. I'm not telling that, for example, HU/FO should have the same damage rate that HU/FI. But if anyone gets HU/FO, that guy should have another features than just "having resta" (And for it, even HU/TE or the viceversa is much better than HU/FO or FO/HU).

Maybe my opinion is influenced too much by PS Nova because I've played that game. However, in PS Nova, unlike PSO2, you can custom the build of your character with a few penalties like buying Weapon Equip skills for allowing you different weapons, Obviously, you must choose HU for higher S-ATK (and defenses and HP since all classes can use any line shield), RA for higher R-ATK, FO for higher T-ATK and BU for hybrid or JoaT build depending of the user.

And well, I'm sorry for a "necro" of a week, but I'd got issues of posting in this forum...

Greetings.