Status Icons |
While
engaged in combat, various status icons will show up on the HUD
for enemies, teammates, and yourself. By keeping track of these icons,
you will be able to appropriately adjust your battle tactics. This
guide will give an overview of the icons that have been revealed.
|
Known Icons |
Icon |
Name |
Description |
|
Crown |
Denotes a
"leader" among a group of
enemies. Leaders and followers also usually have Sword and Shield
icons. It is currently unknown whether killing a leader will cause the
Sword and Shield icons to disappear for the followers. |
|
Defense Down |
Lowers the
defensive stats of a player/enemy. |
|
Defense Up |
Boosts the
defensive power of a player/enemy. |
|
Evade Up |
Boosts the
evasion of a player/enemy. |
|
Evade Up? |
Boosts
the evasion of an enemy. |
|
Fire |
Inflicts steady
damage for a short period of time. The HP lost due to the steady damage
can be significant. |
|
Ice |
Temporarily
immobilizes a character. The affected character cannot move, use items,
or attack. |
|
Offense Down |
Lowers the
offensive stats of a player/enemy. |
|
Offense Up |
Raises the
offensive power of a player/enemy. |
|
Paralysis |
Like
the Ice condition, Paralysis prevents the player from moving,
attacking, or using items |
|
Poison |
Like Fire,
Poison inflicts steady damage for a small period of time. |
|
Shield |
Raises the
defensive power of an enemy. It may also raise the enemy's technique
resistances. |
|
Shock |
Prevents a
player/enemy from attacking. However, they can still move around. |
|
Silence |
Prevents a
player/enemy from casting techniques. They can still use melee attacks. |
|
Staff |
Increases the technique-casting abilities of a player/enemy. |
|
Sword |
Raises the
offensive power of an enemy. |
Unknown Icons |
|
The purpose of these icons are currently unknown. Among them are confusion and virus. |
Guide compiled by Ryna. Additional icons provided by EspioKaos. |