psojohndoe2's Orland Guide |
Considered one of the weakest Heroside Story Characters, Orland is made for team play, due to his Sword count ability. Basically, you want to use as many sword type weapons as possible at any given time, to raise his base AP, which makes him a good partner for any other sword wielding Story Character, but it's not bad to mix in a few techs to through people off guard, and one or two tech OK weapons. |
Example Deck |
Item: Action: Assist: While this deck does require some mid-level cards, you should be able to equip at least 3 weapons at any time, if not 4, so you'll have a small AP boost from his Sword count, and the ability to cast one of your techs, will keep the opponent off balance. The Punch Guards are very important, as equipping 3 or more weapons leaves you wide open for a Rampage attack, which will really put a dent into your HP. |
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