without charge mechs, geist mechs and and an inferno bazooka, those times are a thing of the past.
I miss running around with my ond green doublesaber+20/p wand combo and blasting everything to bits.
Ah ok. Yeah my build is supposed to fill in the bikt tree as it goes. tbh I was favoring fire tree a bit more for the pp convert fire combardment but I thought my fire was a bit heaftier than 154%. In the end they'll both look the same but I'll admit yours is a bit better for all around damage for the time being.
Last edited by Alisha; Feb 8, 2013 at 02:24 PM.
sig by gama
Justina human female Te/Hu maybe braver soon
Shayla newman female Br/Ra
Alisha.EXE cast female Bo/Hu
ship 02 team:none
I honestly thought it would be as well, but I guess the points taken from JA Advance caught up to you. Probably a good idea to take that Ice Mastery point to max Flame. If you go heavy fire, the 5% in ice isn't even better in Caves, save for Vol Dragon, but unboosted dark is better damage against him anyway.
We'll see what happens next level cap raise.
Right well the thought was heavy fire and then even it out later. I may just go with your build for Fo side instead seeing how JA advance catches up so nicely.
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