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  1. #11

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    Wartechers will always outdue Acrotechers in terms of melee combat. WTs have better HP, ATP, and DFP on top of a much better melee weapon selection. I think what ST intends is for both classes to be melee/tech hybrids but with WTs more aimed at melee and ATs aimed more towards techs. At least from what I've seen, melee is more effective on a WT with techs for support and then techs is more effective on an AT with melee there to support it. So if you're WT that likes the style I see in it then you shouldn't worry about any other class over taking you.

    On 2007-04-14 11:56, Rashiid wrote:
    Wartechs will probably be #4 in the list of popular classes.

    my theory is:

    #1-#2) Acrofighter-Acrotecher
    #3) Fortetecher
    #4) Wartecher
    #5) Figunner
    #6) Guntecher

    and others random
    Maybe for the first week Then everyone will realize that they're not "WTF Powerful" and lose interest. Plus so many people hate EVP and no matter how hard you try (even a cast with yohmei) you will be blocking attacks alot since they have alot of EVP, especially AFs o.O

  2. #12

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    yea i think so at first ppl will try it out and then the ones that like it will stay and others would switch to other class


  3. #13

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    Wartechers look like they'll truly be built for war in the expansion. Level 30 Skill PAs and Level 30 attack techs coupled with S-rank wands was a great move in the offensive field. We still have reasonably decent support techs, but now we'll have a better reason to want someone else to cast support techs on us while we're in a group. That in turn will free up our palette for debuffs and other utlilty spells (i.e. Megiverse). I can't wait!!
    Technic Linking for Wartechers

    Advanced Combat tricks made by Wartechers to spice up technics and melee alike!

  4. #14

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    I'm going to be coming back to the game, for what the expansion is doing for Wartechers.

    They'll be closer to how one would correctly play a FOmar of late - an offensive force, in both melee physical and technique damage (FOmar was a very offensively-oriented Force character, for those who don't remember/didn't realize). However, this time around... Level 20 bullets? That means we get the extra projectile on Cards, and bonus elemental damage for them and Longbows.

    So that's three very good forms of attack, but not the absolute best in any of them. Add in support techniques from yourself or your allies, and you've got even better non-Technique damage going on.

    That's the kind of character I like - offensively-oriented, and able to exploit (to any applicable extent) the weakness(es) of enemies you come across. Specialization in versatility = my kind of thing. It's just better now, than it was before (especially with Madoogs as a left-handed casting weapon now).

    ProTip: To damage your credibility, simply call any of the Phantasy Star games "massively-multiplayer."

  5. #15

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    Someone gave me some pics of stats of their char on AoI so I could figure out the lv 10 stat mods for AT and AF. Since I didn't have the base stats for their level they gave me the stats for all classes so I could figure them out. Turns out that they're all lv 10 and they all changed since the current version. This includes Wartechers.

    New stats on the beta (current ones for those changed in partenthesis):
    HP: 130%
    ATP: 112% (100%)
    ATA: 80%
    TP: 112% (94%)
    DFP: 122% (120%)
    EVP: 160%
    MST: 130% (110%)
    STA: 100%

    I think it's clear what ST intends with this class now. Kent's post sums up what I see now rather well, so I'll leave it at that.

  6. #16
    Dagger Specialist
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    Topic Merge! lol


    Okay, in the expansion wartechers ( along with every other class ) recieved a boost... Wartechers got s rank wands ( yay! ) and 30 attack techs while their support techs stayed at 20... this would be fine to me, if only the support tech cap wasn't raised fro 30 to 50 aking 20 level support techs seem weak...

    Wartecher went from being the second best support tech class ( Fortetecher 30, Wartecher 20, Guntecher 10) to being the WORST support tech class ( Acrotecher 50, Fortetecher 40, Guntecher 30, Wartecher 20 ). The strong-ish support techs were the reason I became a wartecher in the first place, so this seems like a letdown to me...

    Here's the question:
    To those of us who currently play as wartechers, who wishes the support tech level was higher ( at least like lvl 30 or something ) and who is concidering becoming an acrotecher? who's thinking of giving up the side job of a demi-techer for fortefighter, fighunner or Acrofighter?



    <font size=-1>[ This Message was edited by: Kimil on 2007-04-16 17:34 ]</font>


    <font size=-1>[ This Message was edited by: Kimil on 2007-04-16 17:49 ]</font>

  7. #17

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    I intend on having my main be a Wartecher/Acrotecher/Guntecher but primarily Acrotecher.
    PSO2: Daruu / Ship 2
    <3

  8. #18
    Graphic Designer-ish. Rashiid's Avatar
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    since when did people want so support (w/ the exception of Ryno)
    ID: Haseyo FO
    Character: Roll Caskett | Ship: 02
    Character: Hsien-Ko | Ship: 02

  9. #19
    ノ・ホモ Sychosis's Avatar
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    On 2007-04-16 17:37, Rashiid wrote:
    since when did people want so support (w/ the exception of Ryno)
    *cough*

  10. #20
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    On 2007-04-16 17:38, Sychosis wrote:
    On 2007-04-16 17:37, Rashiid wrote:
    since when did people want so support (w/ the exception of Ryno)
    *cough*
    ( here too )

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