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  1. #11

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    >.> my Beast GT could use Cards at about Lv35, GT Lv2 or 3

    Anywho, once a Card gets to Lv11, you get a 3rd bullet hit, and the High Attribute % will give you a big boost in damage. My Beast GT hit for about 85-95 Damage per hit[Kikamic] on Ice->Fire Attribute, but when it hit 11, the damaged uped to 120-130 PER bullet, so thats 360-390 damage if all 3 bullets hit.

    And also, don't undermind the Beast Rangers, their ATA is that bad. Just use a Zodiaride and bam, ready to fight.
    Chars-
    Kitty Arika- Lv110+, Beast Fortefighter Lv20.
    Kitty Zelos- Lv100+, Beast Guntecher Lv20, Wartecher Lv20, Acrotecher [Rising]
    E-126 Omega- Lv120+, CAST Protranser Lv20, Fortegunner Lv20.
    Epsilon Hyral- Lv[Rising], CAST Fighgunner [Rising], Guntecher [Rising]

  2. #12
    Keeper of Precepts Hrith's Avatar
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    Jan 2003
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    On 2007-06-21 13:21, Kimil wrote:
    Why would light be good on Technic Casters?
    Because confuse makes technics go through you. So it's better than Silence because there's a chance the casters damage each other.

    Fan is also a good weapon to hit monsters without staying in front of them (dodging Barta, Foie, etc.)

  3. #13

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    On 2007-06-21 22:49, Sounomi wrote:
    On 2007-06-21 19:15, Kent wrote:
    ...My Human Wartecher is 42/5, and I can't even use them yet. :/ Close, though...
    It took my newman FT to lv 52/4 to get enough ATA for even the Kikamic. I feel your pain.
    I just got crossbows, too. I dinged two levels at once; mainline level and job level. Nice. Now to save up for that second card (Fire, dark, light, can't decide yet.)

    Yeah, CAST GTs get really lucky; able to get A-ranks at level 20-21. But... note that I'm stuck with 2* wands for a while. A Dimate heals better than my resta. I am not kidding here.

    I have a Beast WT and he will not see a card in his hand for a very long time. A very long time. Kent has a level 45 Human WT who still can't use them. Beast? Hm...level 65 or so? That is depressing.

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