The only problem with that is...it would cost money to do. I don't know if Sega would see it as profitable enough to do that.On 2007-08-28 22:02, Fredrick wrote:
Hopefully AOI will fix this. I have a feeling the game is designed to slowdown. Not so much that it's giving the 360 a hard time. (Slowdown is the same regardless if you're using SD or HD)On 2007-08-28 21:39, HaydenX wrote:
There is no reason for there to ever be slowdown on the 360 version, but there is, whenever any object is destroyed (tree rock), and whenever there are 3 or more people performing any combat action versus a large number of mobs.
My theory is they put in some sort of slow down bumpers so it could run on the PS2 without freezing... and they were just too lazy to remove them for the 360 version. Or at least I hope that's what happened. Because if that's the case, it would be easy to fix.
<font size=-1>[ This Message was edited by: Fredrick on 2007-08-28 22:02 ]</font>
They need to advertise AoI, seriously...or this game that we know and love (and hate) is fucked!
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