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Thread: AotI: Gun pas

  1. #11

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    ultimate PA's have their specific uses and generally have attack modifiers for and SE for the specific situation their meant for. Having both element and an additional status on a bullet would be pointless and possibly broken.

  2. #12
    sir Jao King of all Spam!!!
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    well there just ideas???? all people have to say is no its a bad idea or yes its good

  3. #13

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    A lot of people here like seeing things that are concrete, not ideas. Like something from the JP PSU site saying that something will exist. I can say that "i hav a idea gyz, wht abut a tec tht does 500% and hitz al enemys!"

    Same thing.
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  4. #14
    sir Jao King of all Spam!!!
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    ill say yes on that cuz forces should out dmg hunters period

  5. #15

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    i remember ppl on these forums when PSU 1st came out talkin' about how guns should be able to have a second shot where it would act like a charged shot that did more dmg but spent more PP. i think it would add more depth to the gunner gameplay.

  6. #16

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    Element bonus + Duranga ATP Mod or Zagenga crit health bonus = even more hax damage.

    Killing bosses in 3 shots...not ridiculous at all.
    The Storm Is About To Rage
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  7. #17

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    Why don't we just have a super bullet?

    Machine gun firing rate, grenade hit points, laser linear action, twin handgun dual shooting, outward spread of 5 shots with shotgun and each hit also causes all debuffs on the enemy, heals you and buffs you as well? And of course, it also gives you more PP than it uses upon every shot.
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  8. #18
    RAcast v2.03 amtalx's Avatar
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    Bah.

    Xbow that shoots Shotguns that shoot Laser Cannons that shoot lasers with SE5 Stun and Burn.

  9. #19
    Resist/Demon++
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    The mod who moved this...

    thank you

  10. #20

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    How about guns that shoot dogs? Or bees? Or dogs with bees in their mouth and when they bark they shoot bees at you?

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