I posted this at the official PSU forum, but I wanted to post it here as well. Basically I expanded a bit on a post I made in a thread earlier here.
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Okay, so I was wondering what PSU could use to make the game live longer and give players more reasons to make more friends and participate in groups. So here is what I came up with.
Why not allow players to choose which force they could serve in? Yeah, GUARDIANS are nice and all, but what about AMF, Communion of Gurhal, and the rebels? Joining any of them, we could get missions that increase rank or renown in those services to help lower the cost of NPC items or something in shops on each respective planet, possibly increasing meseta drops by a small percent as well.
We could use some more end-game elements. Yeah, having 2000 people to a lobby can be nice (Neudaiz Knights anybody?), but how about large party quests like other MMOs? I'd love to take 15 others GUARDIANS with me to fight some mega boss, wouldn't you? Imagine fighting an Olga Flow-sized enemy with 16 players. PSU runs on servers and isn't peer-to-peer, so there's really no reason Sonic Team wouldn't be able to add something like this.
Perhaps limit the access to fighting such a mega boss by declaring a large meseta offering (non-refundable) of 32 million meseta (2 million per player if each pitched in with the maximum 16 players). It's a great way to get rid of excess meseta many rich players just store away.
Another thing, since PSU uses item synthing, we could start seeing more truly end-game happening that changes up PSU from the normal EXP/PA-heavy grind runs. Introducing new synthesis materials and weapons/boards that can't be sold or traded. How about these are the items that drop off of the aforementioned mega bosses to lure players into really wanting to do the end-game? Perhaps other items (non-tradeable/unsellable) could even improve percentages in elements or even fix a single broken grind? There are so many unexplored possibilities waiting to happen should Sega look into these deeper, more involving areas of online community gaming.
Below is an image I worked hours on imagining what a mega boss fight might look like. Feel free to comment and criticize.
Spoiler!
<font size=-1>[ This Message was edited by: Yusaku_Kudou on 2008-02-29 04:11 ]</font>
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