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  1. #1
    Kitty the Tigergirl Aisha_Clan-Clan's Avatar
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    Default Remember Savage/Barbarous wolves? PSO textures.

    The reason I asked was because I wasn't sure. I unpacked Most of the bmls in the folders(still haven't found any gsl umpackers).
    The model animation is eat_bm5_s_kem_body.njm
    Found other interesting ones as well.





    Edit: Other interesting ones.

    Pan Arms: cry_bm7_s_paa_body.njm(When one is defeated, I see the other one just turn to the defeated one. This may be unused)

    Nano Dragon: joy_bm6_s_drc_body.njm(Guess what this is for)


    <font size=-1>[ This Message was edited by: Aisha_Clan-Clan on 2008-04-29 16:03 ]</font>
    =~.^=

  2. #2
    Hunters Guild Hunter AlexCraig's Avatar
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    I don't remember them eating, but I do remember them pouncing with their mouths open.

    Hunters Guild Group
    Alex - BrHu | Satsuki - RaGu | Keiko - SuTe

  3. #3
    Kitty the Tigergirl Aisha_Clan-Clan's Avatar
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    Default

    That's a different one.

    Here is Vol Opt's core.




    =~.^=

  4. #4
    EEEEEEEEEEEEEEEEEEEEEEEEE Nitro Vordex's Avatar
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    Default

    Wow. Are those the skin files? You're really good, I wish I could do that.

  5. #5
    Hunters Guild Hunter AlexCraig's Avatar
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    Default

    Textures.

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  6. #6
    Kitty the Tigergirl Aisha_Clan-Clan's Avatar
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    These are some of the enemy/boss textures I ripped.
    =~.^=

  7. #7
    Hunters Guild Hunter AlexCraig's Avatar
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    She has a LOT XD

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  8. #8
    Kitty the Tigergirl Aisha_Clan-Clan's Avatar
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    Default

    Ok, so I was wrong about bm_boss1_dragon_b.bml(N-VH Dragon extended). All the animations are there. Missing damaged wing textures and has bump maps.

    Edit: I belive it is another Gamejam leftover.



    <font size=-1>[ This Message was edited by: Aisha_Clan-Clan on 2008-04-29 18:13 ]</font>
    =~.^=

  9. #9
    Hunters Guild Hunter AlexCraig's Avatar
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    Ah.

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  10. #10
    Kitty the Tigergirl Aisha_Clan-Clan's Avatar
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    The other easy to spot Gamejam leftovers are:

    Gamejam.pvm
    SetDataTableGAMEJAM.rel

    map_forest01_gje.dat
    map_forest01_gjo.dat
    map_forest01_gj.evt
    =~.^=

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