You're gonna get alot of different opinions which this setup but I'll put out mine.
Small mobs: spiral or gravity. Garvity is good for the full 360. With spiral just be careful of kicking your target away.
Medium mobs: Spiral or AD. Same comment on spiral. AD suffers slightly in the same same way with "lighter" medium sized mobs. If it's something liek a boma that doesn't get knocked up really high then AD is better.
Large 1 hit box mobs: Sort of a toss up. Tornado will flinch most and let you hit and run. Sprial is probably the more balanced, with no need to worry about the kick you can hammer the mob and still have a get away opening. AD will flinch some mobs, not as many as tornado as I've seen. The windup is what will kill you but the dmg will destroy stuff. Whatever your most comfortable with.
Large 2 hit box: Oh this really varries for me. Gonna depend greatly on the mob and it's knockup/back resistances. I can use AD on Gainozeros with no problem, On a carriguine I get smacked silly if I use AD or spiral, I usually use gravity on them. On Galvapas AD is hard to connect with and gravity does crap. Sprial would be better. But then reverse that, on a Svaltus get behind them and AD brings pain.
Boss: AD generally is the best. You shoudl be hitting all attacks at max targets. That's max damage there. It will destroy any dragon. Gravity will simply be too weak. Tornado is iffy. Level it on a boss but it only hits 2 spots spiral/AD will out dmg it easily. Spiral is a good choice for anything a bit more mobile like de rol/DF or the constant pushback of motherbrain/dulk.
Mixed mobs: depends on the group. Spiral or gravity are the best all purpose. Sprial if it's more medium mobs, grabity if it's more small.
Pratice enough and you can use spiral/AD/gravity on everything. Tornado knocks small and medium mobs around so much that it's not really a good for general purpose.
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