Monster Hunter Freedom 2 introduced a similar change... it's got nothing to do with PSO, this is one place the developer can save play-time and more importantly battery life for actual gameplay.
Monster Hunter Freedom 2 introduced a similar change... it's got nothing to do with PSO, this is one place the developer can save play-time and more importantly battery life for actual gameplay.
Jagdpanzer lv130 M CAST - PT20 | FG20 | FF20 | Mewn Fan
The bigger lobbies suited an Online RPG game, but they only take up space on PS:P.
They are needed in AOTI but not in PS:P.
Make use of what you need and don't need. Thank Alpha Systems for that.
Real Heroes do not fight wars. They are born to prevent them.
Sorry for the horrible quality!
Kenneth Silver - Male - Human - Former Guardian... for now.
Ah
Ga
Ubwaaaaaaaaa.
It was for the best. Did you want the demo to be 1gig+?
i could be wrong, but im pretty sure when the game comes out your still gonna be running from planet to planet.
however i think that it will load a lot faster and you wont actually be Running
besides even in PSO-offline, i still preferred the running around towns.
im sure they ddi it this way though to save space on the psp for missions
(look at me talk like i know wtf im talking about even though im only guessing ;o)
This system is the "final" system.. it's been announced several times... check the PSP thread by EspioKaos, all the info is in there. =P
Tales of the World: Radiant Mythology (Also by AlfaSystem) uses this way of getting around, so yeah~
Feel free to add me to msn to talk about PSU/etc.~
Companies don't spend that kind of time and resources to rewrite how the game is played just for a demo. Use your head.
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