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  1. #31

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    http://www.gametrailers.com/player/41155.html
    Here is more new gameplay footage from Gametrailers.com.
    This time they are using a Humar.
    Last edited by Risingsun; Oct 9, 2008 at 01:55 PM.

  2. #32

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    Quote Originally Posted by Hucast-Kireek View Post
    I envy you Jones, bring a video cam lol.

    Oh and what as the lengh of the level? was the level PSO like or PSU like?
    No cameras were allowed in the demo area, but they do have a TV which shows the top screen of one of the demo stations. I might take some pics of that (sorry, no video camera), but it's pretty much what you've seen in released screenshots.

    The way it plays is that you're in an area, you beat monsters, then you go to the exit, then you find yourself in the next area. It's not like you go from room to room to room (or area to area since it was all outside). I guess the DS can't handle too many interconnected rooms (or maybe they just didn't want to show it yet). I don't know if you can go back. The demo was maybe 5 or 6 of those areas.
    Last edited by darthjones; Oct 9, 2008 at 01:52 PM.

  3. #33

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    Quote Originally Posted by darthjones View Post
    The way it plays is that you're in an area, you beat monsters, then you go to the exit, then you find yourself in the next area. It's not like you go from room to room to room. I guess the DS can't handle too many interconnected rooms (or maybe they just didn't want to show it yet). I don't know if you can go back. The demo was maybe 5 or 6 of those areas.
    Not too shocking. The DS cart can hold, what, 256MB? And PSO used a 1 GB disk. I just hope the rooms aren't too small. Looks good for a DS game!
    Last edited by Kesubei; Oct 9, 2008 at 01:58 PM.

  4. #34

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    In the most recent trailer, it seems that after the HUmar opened the chest and collected all the items, the other players collected some as well.

    So, when you open the chest, all the items are yours? Like, each person has their own chest?

  5. #35

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    Quote Originally Posted by Risingsun View Post
    http://www.gametrailers.com/player/41155.html
    Here is more new gameplay footage from Gametrailers.com.
    This time they are using a Humar.
    Nice, I wanna see a Ranger play though. I wish this video was longer, the guy playing was actually EVADING! *gasp*

    Also, I realize I'm a total illustration/animation nerd for noticing this, but catch the dragon landing! The sense of weight is awesome, the dust cloud shoots up, and the dragon collapses a little, making him feel heavy!

    I realize that its just a little thing, but the reason I hated beast transformations in PSU was that they didnt have that, they didnt have a sense of weight.

  6. #36

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    As far as I could tell, you can get whatever you want. There's only one box and the stuff that came out wasn't assigned to anyone. I was the only one that actually picked stuff up. The other players didn't seem to know how get the items on the ground.

  7. #37
    Phantasy Dad Online II Dragwind's Avatar
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    I liked that HUmar video more than the FOnewearl one. I love how items boxes have the PSO colors to them. I also heard a hint of PSO music in there. ;o
    PSO, PSU, PS:Po, PSZ | PSO2: Jergraw (All classes 90) Lunaeris Demoria (Fo/Te 90) Onlak (Hr 90)
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  8. #38

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    Oh. I forgot to mention that one of the buttons allows you to roll on the ground. I should have used it more often. It would have been helpful when the dragon did its flying spinning attack.

  9. #39

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    Oh I see, Darth. I guess that's going to create a bunch of assholes. (Regarding the chest)

    Niered, I totally agree, it gets me excited. :3 I hated the Beast Transformations in PSU, they not only had no sense of weight, but they ran the same speed as other players. It may be just me, but I would think some huge ol' beast, even running on two legs, would go faster than humans/CASTs.

    Dragwind, I'm pretty excited to see PSO box colors. Let's just hope a PhotonDrop isn't the same color as a rare, yeah?

  10. #40

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    I love the music

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