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  1. #11

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    Can I be the only one who thought the shield and the bare-fisted fighting were the most impressive weapons?

    My HUmarl is going to be a monk. I wonder if Sega put in photon arts for that, though.

  2. #12

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    Quote Originally Posted by Kesubei View Post
    Can I be the only one who thought the shield and the bare-fisted fighting were the most impressive weapons?

    My HUmarl is going to be a monk. I wonder if Sega put in photon arts for that, though.
    If your talking completely "unequipped" fighting, then thats unlikely at best. A definite no if your asking me. However, in PSO there were rare knuckle weapons, which were just weapons that gave you unarmed attacks with stat increases, so those might have charge attacks.

  3. #13

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    Quote Originally Posted by Niered View Post
    now we have normal, hard, and special!
    ...Which was still pretty monotonous to begin with, but hey...

    In either case, I'm quite curious to see how special attacks are handled in this game, as well. Just adding a dodge roll was enough to catch my interest in other aspects they could have improved upon the previous two series' mechanics. Can't wait to see what other things they'd evolved.

  4. #14

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    That launcher special was awesome.

    I was just wondering, do regular techs us PP? I know the charged versions do. It would be neat to have some techs to fall back on when the charged versions have exhausted your PP.

    Since you can attack with wands and staves I'd assume all techs cost PP.

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