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  1. #1

    Default EX Traps/ Protranser Class

    So guys I've been playing for quite a while...about 3 years now...in the old days going protranser was like really scary due to the drop in HP...right now its like a common trend...the question is...when will we get access to new traps? I mean 3 EX traps not enough....I would love to see capture traps like i.e. dancing bird runs....maybe some stat effect traps like debuffs or hey just a little more variety...don't get me wrong the regular traps and G traps hit hard...but the effect time is like a second or so. Any ideas about when or if this will occur? One more question...what are the best weapons for protransers....im loving bows, spears, and gloves!!!
    Dip deep into the darkness...and desire it's Condiments.

    PSU Character Information [ (*-*) <<<---Paradi Cataracts]
    Dijion, Newman Male (Level 129), HU 5/FO 10/FT 10/WT 2 - XBox 360, Online
    Ketchup, Human Male (Level 47), FG - XBox 360, Online
    Mayou, Beast Female (Level 70), HU 10/FO 7/FF 7/WT 2 - XBox 360, Online
    Relish*, Cast Female (Level 85 ) 12/FTG-Xbox 360, Online

    PS3: VideoGameK1ng * Xbox 360: VideoGamek1ng * Aim/YIM: Cooljames2186

  2. #2

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    Virus or Poison EX would be nice. Maybe Shock and Sleep, too.
    Phantasy Star Portable 2 characters:

    Kinako-Level 76 Female Human Force
    Koji-Level 64 Male Beast Hunter
    Rinia-Level 15 Female CAST Ranger
    Nova-Level 7 Female Newman Hunter

  3. #3

    Default

    id like incapitation trap EX. obviously doesnt hit first time but as long as their in range they could drop dead anytime
    -PSO2 Character-
    Name: ナユキ
    Hu: 71 Fi: 75 Ra: 70 Gu: 75 Fo: 75 Te: 75 Br: 75 Bo: 70
    Race: Newman
    Gender : Female
    Ship 2

  4. #4

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    Quote Originally Posted by fay View Post
    id like incapitation trap EX. obviously doesnt hit first time but as long as their in range they could drop dead anytime
    Ooh that would be exceptional...good bye pannons and badiras...good bye vahra...and die spinning little goldeens...lol...although pannon jelly and koltova grass taste so good with vahra nail...mmmh

    Quote Originally Posted by Kinako78 View Post
    Virus or Poison EX would be nice. Maybe Shock and Sleep, too.

    I wonder would sleep actually hurt just initially or would it be continuous...interesting...Sega are you reading this?
    Last edited by Dhylec; May 13, 2009 at 11:17 AM. Reason: merge
    Dip deep into the darkness...and desire it's Condiments.

    PSU Character Information [ (*-*) <<<---Paradi Cataracts]
    Dijion, Newman Male (Level 129), HU 5/FO 10/FT 10/WT 2 - XBox 360, Online
    Ketchup, Human Male (Level 47), FG - XBox 360, Online
    Mayou, Beast Female (Level 70), HU 10/FO 7/FF 7/WT 2 - XBox 360, Online
    Relish*, Cast Female (Level 85 ) 12/FTG-Xbox 360, Online

    PS3: VideoGameK1ng * Xbox 360: VideoGamek1ng * Aim/YIM: Cooljames2186

  5. #5

    Default

    I was thinking it would be continuous.
    Phantasy Star Portable 2 characters:

    Kinako-Level 76 Female Human Force
    Koji-Level 64 Male Beast Hunter
    Rinia-Level 15 Female CAST Ranger
    Nova-Level 7 Female Newman Hunter

  6. #6
    Random "Nice" Swordsman Calsetes's Avatar
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    Default

    How about debuff traps? Like, attack traps to lower their ATP?

    Coincidentally, you know what's great fun? If you have an abundance of Burn EX traps, lay one on a teleporter (like leaving the pannon rooms), the detonate it right before you teleport. You leave in a big fiery burst of flame. I did that last night when helping some level 26 or so person with my level 60 PT.
    Stupid, stupid rat creatures!

  7. #7

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    Stun EX is a great midboss-killer on teams (it stops the enemy cold for like 15 seconds, and large mobs are immune to shock and silence anyway)
    Freeze EX is a great crowd-killer on teams (your guys can hit all they want with knockback and never scatter targets)
    Burn EX is great general damage plus the one DOT status people care about... personally I'd rather have Damage EX that just hurts the hell out of things for 8 seconds straight.

    Sleep G and Virus G are the only lower-level traps still useful for the status and an EX version wouldn't really make them better, they would just add EX trap damage to pretty much the exact same degree of status effect.
    with great hat comes great responsibility
    Jagdpanzer lv130 M CAST - PT20 | FG20 | FF20 | Mewn Fan

  8. #8
    Random "Nice" Swordsman Calsetes's Avatar
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    Alright, one thing I've been somewhat confused about with traps (and you guys might be able to answer this). Does a burn EX trap (or any burn-type trap) do more damage to an ice enemy because it's technically fire damage, or is it just "ooh, damage and an HP-reducing effect?" Also, same thing with the ice traps (and possibly stun traps, I think stun is light, right?) That'd probably be one big advantage of having other EX traps, for different damage types.
    Stupid, stupid rat creatures!

  9. #9

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    PT should have:
    An Ex trap that launches up (this would be funny)
    An Ex trap that knocks back (this would get you booted)
    An Ex trap that has 10 level 41+ Rafoie animations over and over and does 1 hp guaranteed and causes knockback (this would get you booted instantly)

  10. #10

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    they should add a new element into the mixture...maybe something like wind...that would be cool...it would release a minature tornado around the enemy that would look and cause massive damage...but then what would be a counter element!?
    Dip deep into the darkness...and desire it's Condiments.

    PSU Character Information [ (*-*) <<<---Paradi Cataracts]
    Dijion, Newman Male (Level 129), HU 5/FO 10/FT 10/WT 2 - XBox 360, Online
    Ketchup, Human Male (Level 47), FG - XBox 360, Online
    Mayou, Beast Female (Level 70), HU 10/FO 7/FF 7/WT 2 - XBox 360, Online
    Relish*, Cast Female (Level 85 ) 12/FTG-Xbox 360, Online

    PS3: VideoGameK1ng * Xbox 360: VideoGamek1ng * Aim/YIM: Cooljames2186

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