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  1. #1

    Cool why everyone hate a FM

    just asking why everyone speak shit about FM? i mean u need a melee class in the party? right? someone who take the damage in the frontlines!!!!! not everyone has to be a gunmaster becuz its the easiest class to play witheasy to get the weps and doing tons of damage with the shotgun and laser cannon(highest damage i've seen Shotgun=1300x5 and sometimes x10 or 15 against big monsters per bullet Lasser=1900 per bullet) as it is rightnow on the american server shotgun should get nerf too i'm mean i dont really care about tornado dance and jabroga i got al the other PA to 50 and i love using spiral and absolute dance and of corse breaking some skull with anga dugrega i only use TD against anoying monster like seed venas and all his kind... so stop hating on us !!!!

  2. #2
    Best hide your food when I'm around! Mystic_Nessly's Avatar
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    Yea, same here. I don't frequently play fighmaster, as my favorite class to play is Masterforce, though I've noticed much negativity towards Fighgunner/Fighmaster classes as well. Fighmaster is a fighter class with improved speed: It's fun to play! What gives?

  3. #3

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    reasons I hate some fighmasters:

    spamming TD the whole time

    spammng TD on a large enemy that spins(Bil, Rainbow Beast dude)

    using the wrong elements on enemies

    doing a Jabrago on small enemies, not killing them, and scattering them everywhere(if u can't 1shot the small enemy, don't do it)
    Orius - M.Newman lvl180 MF20 ---- Megalodon V9.0 - M.Cast lvl180 fG20/GM20
    _______ YOmap - M.Beast lvl104 PT20 ---- ダークエンジェル F.Human lvl57 AF11________

    JP PSU
    www.psupedia.info/User:Orius

  4. #4

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    It is kinda like when you are behind a slow/horrible driver and you get a look at the person when you pass them and they are old. >_>

    Usually when you see people sucking at the game and slowing down the party, they are fighgunner/fighmaster. <_<

    Lately, for me in the past couple of days, I have been seeing noobish masterforces. They were stopping the party to buff everyone with lvl 10 buffs while using a rod and would get angry if you left before they could switch rods to cast lvl 10 giresta. And forces that REFUSE to use madoogs... Lame.
    Last edited by Shou; Aug 5, 2009 at 01:07 PM.

  5. #5
    Best hide your food when I'm around! Mystic_Nessly's Avatar
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    Quote Originally Posted by str898mustang View Post
    reasons I hate some fighmasters:

    spamming TD the whole time

    spammng TD on a large enemy that spins(Bil, Rainbow Beast dude)

    using the wrong elements on enemies

    doing a Jabrago on small enemies, not killing them, and scattering them everywhere(if u can't 1shot the small enemy, don't do it)

    Your last two reasons can fit for just about every other class though. I see various gunners, melee players, and techers use incorrect and sometimes even the same element attacks on enemies. Also, there are many people who use attacks that cause blowback, not just fighmasters.

  6. #6

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    Quote Originally Posted by Mystic_Nessly View Post
    Your last two reasons can fit for just about every other class though. I see various gunners, melee players, and techers use incorrect and sometimes even the same element attacks on enemies. Also, there are many people who use attacks that cause blowback, not just fighmasters.
    But it is mostly coming from the Figh classes and thats the point.

  7. #7

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    Quote Originally Posted by Mystic_Nessly View Post
    Your last two reasons can fit for just about every other class though. I see various gunners, melee players, and techers use incorrect and sometimes even the same element attacks on enemies. Also, there are many people who use attacks that cause blowback, not just fighmasters.

    I can see ur point on the knockback but the wrong element thing doesn't exactly apply to gunners and forces. U can use a wrong bullet element or technique elem and still do good. Reason for this is the SE the bullet or technique has. Like shocking an enemy so it can't attack or confusing an enemy so it's techniques won't hit u.
    Orius - M.Newman lvl180 MF20 ---- Megalodon V9.0 - M.Cast lvl180 fG20/GM20
    _______ YOmap - M.Beast lvl104 PT20 ---- ダークエンジェル F.Human lvl57 AF11________

    JP PSU
    www.psupedia.info/User:Orius

  8. #8

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    Gunners and techers sometimes can't help but use the wrong element on enemies a lot of times, or else their bullets and techs won't be all leveled. We have to level those bullets and techs up to be more useful in your parties. Fighters on the other hand can level their PAs on any element monster if they have the right weapon. It's not like there are six different Dus Majarra skills of each element that you have to level up.

    Also, about knockback. The only real thing gunners and techers have for knockback is Grenade launchers (which is very annoying), mayalee prism, and regrants.
    Xbox 360 - IFI HATERZ IUI
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    Angelo - 160 Beast GM-1 too lazy to level GM xp
    Remiel - 30ish... FT-1 who cares


  9. #9

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    Quote Originally Posted by Shou View Post
    And forces that REFUSE to use madoogs... Lame.
    This really bugs me....... a force with nothing but rods >.>
    Orius - M.Newman lvl180 MF20 ---- Megalodon V9.0 - M.Cast lvl180 fG20/GM20
    _______ YOmap - M.Beast lvl104 PT20 ---- ダークエンジェル F.Human lvl57 AF11________

    JP PSU
    www.psupedia.info/User:Orius

  10. #10
    Random "Nice" Swordsman Calsetes's Avatar
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    Alright, allow me my two cents on all here:

    1. My fighmaster - he's temping as a fighmaster to add it to his resume while working on his alt's PAs, and getting the last ONE PA he does use to 50 (which is Gravity Break). Every other PA usable by that class that's not a sword PA isn't even level 31 yet (Spiral Dance is close at 30, but not quite 31 yet). He's a Fortefighter by trade, and a swordsman at that, so unless it's a sword or a saber, or even a twin saber, he doesn't use it (except handguns - he needs to shoot things every now and then).

    2. When I do play as fighmaster, I don't try to use annoying skills unless they seriously need to be leveled, and even then I ask if it's ok to use said skills (I have Jabroga at level 1, have yet to even assign it to an axe. Tornado Dance is level 6 or so from using it on the Many Magashis room on Delta C-C.)

    3. My gunmaster alt levels her bullets one at a time, until it hits the next boost level (11, 21, 31, 41), then switches to the next weapon. This means if I'm leveling fire bullets, I use fire bullets in my rifle, shotgun, and then laser, in that order, only using an ultimate bullet if the fire bullet for that weapon is already at the next boost level. Yeah, a bit inconvenient at times, but sometimes that one guy burning enemies, or confusing them, or whatever does have its advantages. I'd rather have all my bullets be somewhat alright than have one bullet at 50 and the rest at 11 or so. (They're all 21 right now, except Fire [31] and Killer Shot [27 or 28], and Barada Maga [24].)

    4. I'm not a big fan of them either, but I try to be as accommodating as I can. I'll ask if they can stop using Jabroga on every enemy in sight, since it just scatters them about, but that's about it. Some people love them. Some people don't. As long as you're not told "you don't know how to play the game" after playing it since launch, I'd say it's a good day.


    Edit: Yeah, when I go out into battle, I take whatever elements I'll need with me, and that's it. I don't carry 6 swords, 6 spears, 6 axes, and 6 doublesabers as fighmaster, I carry 2 swords, 2 doublesabers, an axe, and a spear, and I try to make it equivalent elements between those 6 weapons (for instance, 2 ice weapons, 2 earth weapons, and 2 light weapons for the one Protectors mission). If we go nowhere near a dark enemy for me to use my light spear on, oh well - I guess spear doesn't get leveled until all my useful-element weapons get drained, upon which I spam the spear until it's dead, then switch back to a useful element. I don't use chargers.
    Last edited by Calsetes; Aug 5, 2009 at 01:25 PM.
    Stupid, stupid rat creatures!

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