If you like old school so much, perhaps you remember the old school Roleplaying games where if you died you dropped your entire inventory. That was OLD SCHOOL for me....
I don't consider grinding weapons to be a viable accomplishment for the reason that you pop in the grinder and you let them game decide whether you succeed or fail. I prefer controlling my own destiny and determining for myself by my own actions and not a random number generator between 0 and 100 telling me whether I succeed or fail. Even a gambler has to know how to bluff playing poker so its not just all in the chips....and I prefer not believing in FATE that my synth will come out "Good" or my grind will work as an "accomplishment".
Hell...you ever have to throw in a Grind Boost to try to control the grinding percentage because of how many players are against normal grinding outside of a boost and that is universal agreement that its an unfair system.
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