Page 2 of 5 FirstFirst 12345 LastLast
Results 11 to 20 of 42
  1. #11

    Default

    Quote Originally Posted by Zilchrion View Post
    yeah that would be neat, kinda like what they did on FF cc:echoes of time. Kinda weird seeing 2 screens on one TV. the cool part was DS and Wii player were able to play together. but there was that p2p lag, OHHHH that lag.
    there was still lag even if you played next to each other? wow Square enix

  2. #12

    Default

    I was thinking this with the use of using DS data of PS0 on the wii were its wii fersion would have items exclusive to it.

  3. #13

    Default

    I'd like that, actually. PSZ is fairly good in terms of gameplay; in fact the points that get to me when it comes to that game are aspects making it unlike PSO (Want to go to your menu? You stop moving). So-- a game with Wii-quality graphics, a character creator worthy of PSU/PSP2's, all that old PSO goodness along with the innovations slapped into PSZ (how to "charge" techs, use of PAs)? Do want, definitely.
    Insert signature that details my numerous PSO2 characters and years of various PSO-related gaming experience here.

  4. #14

    Default

    PS:Zero works well where it is, on the DS. A sequel/followup to this game/storyline on the DS understandable, but I really don't feel any excitement seeing whats on a handheld ported to a full fledged console. if/when Phantasy Star is brought back to the consoles, it needs to be independent, completely new, and utilize the resources the console its built upon (cough PSU 360)
    PSU AOTI Xbox 360 -Retired Forever?
    Kishiia -10x Human Fighgunner
    Illumina -8x Cast Fighgunner

    Phantasy Star Zero
    Friend Code: 3610-1135-3254 -PM me if you add me, thanks.

    HUnewm - 60+

    http://9999hitpoints.wordpress.com/ - My fledgling Videogame Blog.

  5. #15

    Default

    wut i really hope 4 is a pso ep5 (no cards we want weapons) with some structres in the areas that u could go in and out of and i really do like lobbies so pso mmo style

  6. #16
    Sega Stockholm Syndrome GHNeko's Avatar
    Join Date
    Nov 2009
    Location
    High Voltage
    Posts
    2,624

    Default

    PSZ should be ported to the Dreamcast imo.


    Best. Console. Ever.



  7. #17

    Default

    As long as the port isn't handled like Echoes of Time or Phoenix Wright (upscaled DS graphics D: ), I'm all for it!
    I have a blast playing this game, and being able to chat with a keyboard instead of writing would be nice. Of course, I'd love to see it with extra features such as more customization options, levels and missions. Or maybe a sequel instead of a port, that might have connectivity in some way (importing drawn shortcuts/characters).

    Or even a PSO port with new features like mentioned earlier.
    To be honest, as long as it's a PSO-like game (no PSU), I'm all for just about anything.

    Now to support Monster Hunter so that it becomes more of a possibility.


    Quote Originally Posted by GHNeko View Post
    PSZ should be ported to the Dreamcast imo.


    Best. Console. Ever.
    So true. So true.

    PS0 Name: pixel★
    F/c: 2922-9217-8876

  8. #18

    Default

    No no no NO.

    We tried this with FFCC:EoT.

    IT DIDN'T WORK
    IT WILL NEVER WORK
    STOP BEING SUCH A F-ING IDIOT, ALL OF YOU

    Quote Originally Posted by HAYABUSA-FMW- View Post
    More robots in Pokeyman.
    Robots that can only say their own names? Not bad huh?
    (might be selling the intelligence robots short though, even "HALT I AM REPTAR & THORG WANT EAT")

  9. #19

    Default

    Quote Originally Posted by Evicous View Post
    No no no NO.

    We tried this with FFCC:EoT.

    IT DIDN'T WORK
    IT WILL NEVER WORK
    STOP BEING SUCH A F-ING IDIOT, ALL OF YOU

    It did work its just SE decide to have player lag instead of monster lag. PSZ has lag its just you dont notice it bc it is on the monsters. This is bc the players connection has a higher priority over the monsters, which is why some times youll see a player fighting the same monster as you but on the other side of the room. FFCC:EOT did it the other way around(and i think this happend bc you can pick up monsters, nodoubt it was a useless feature).

    you just wanted to say them words huh.

    Im all for the idea, itd be neat to play some PS with my bro again
    PSZ Info
    Nickname: Ja'Zoo Race/job: RAmar Lv91 Alt: FOnewm Lv79
    F/C: 1462-6294-4164

  10. #20
    Sega Stockholm Syndrome GHNeko's Avatar
    Join Date
    Nov 2009
    Location
    High Voltage
    Posts
    2,624

    Default

    I didnt know that who ever did whatever for FFCC:EoT does it for ALL OTHER GAMES AND COMPANIES.


    e___e

    just because one person fails doesnt mean everyone else will. GG.



Similar Threads

  1. Replies: 20
    Last Post: Mar 22, 2008, 01:07 PM
  2. Replies: 43
    Last Post: Aug 1, 2007, 04:04 PM
  3. Rant: Do you think S-Ranks should have a synth rate of 100%?
    By Powder Keg in forum Rants: Dead horse Society
    Replies: 26
    Last Post: Jun 5, 2007, 09:29 PM
  4. Replies: 11
    Last Post: Aug 11, 2003, 11:14 AM
  5. Replies: 29
    Last Post: Mar 2, 2001, 03:50 AM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •