What I want to see most of all is the unwillingess to follow the usual MMO design, with too many buttons, horrible controls, unresponsive actions, etc.
PSO is at its core an action RPG. You can make a lot of variations to the idea, by adding, removing, etc. but that action RPG part of it, is constant. Of course, now, that's just my opinion, but anyway.
Relating to this and to my next point... as far as I can tell, PSO2 was announced only for PC, which is pretty much the only thing that bothers me as a lot of the things I mentioned above are consequences of PC design, which is what I fear the most.
PSO was by design "a console game". It must stay as such. Now, it can be released only on the PC, that's not a problem, but it's design must be "console".
Also, MAGs. They're awesome. My dear, dear Sato.
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