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  1. #1
    Skilled Fighter dias_flac_0g's Avatar
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    Default PSU and other MMO's.

    I been a long time fan of PSO/PSU (since dreamcast) and it's pretty much been my only online RPG experience. I have tried WoW the Demo trial for 2 weeks and it seemed like the world was so much bigger than anything PSU/Pso could ever have.

    So this question is for those who play other MMO's. How does PSU compare to these other games? I been recently seeing alot of video's about FF14 and it looks pretty cool, but at the same time it looks like WoW. The battle system looks boring since it seems like you just stand there and press attack.

    But what interest me the most is how big the world of these games looks. Does this huge world come to an end like PSU or does it go on forever? Cuz it seems like it just goes on forever and it seems like there's always something to do unlike psu were you can reach a point in the game where there's like nothing to do unless you make a new character.

    They just seem so overwhelming and easy to get lost as well.

    They also seem like "solo" kinda games like eeveryone is always doing their own things community wise where as in PSU everyone talks to each other and socializes.

    Anyways, this is not a "Wow is better than PSU blah blah" thread or anything of the sort. I just want some information from some of you here who have infact played other MMO's and what they are all about in comparison to PSO/PSU.

  2. #2
    Prince of Hope Ishia's Avatar
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    You can't compare them, as PSU is more of a Dungeon Crawler than a MMO.

  3. #3

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    Quote Originally Posted by dias_flac_0g View Post
    I been a long time fan of PSO/PSU (since dreamcast) and it's pretty much been my only online RPG experience. I have tried WoW the Demo trial for 2 weeks and it seemed like the world was so much bigger than anything PSU/Pso could ever have.

    So this question is for those who play other MMO's. How does PSU compare to these other games? I been recently seeing alot of video's about FF14 and it looks pretty cool, but at the same time it looks like WoW. The battle system looks boring since it seems like you just stand there and press attack.

    But what interest me the most is how big the world of these games looks. Does this huge world come to an end like PSU or does it go on forever? Cuz it seems like it just goes on forever and it seems like there's always something to do unlike psu were you can reach a point in the game where there's like nothing to do unless you make a new character.

    They just seem so overwhelming and easy to get lost as well.

    They also seem like "solo" kinda games like eeveryone is always doing their own things community wise where as in PSU everyone talks to each other and socializes.

    Anyways, this is not a "Wow is better than PSU blah blah" thread or anything of the sort. I just want some information from some of you here who have infact played other MMO's and what they are all about in comparison to PSO/PSU.
    PSU/PSO don't compare to MMO's because they're not MMOs. PSO and PSU lack the "massive" part.
    PSO2 EN (Ship 1): Johana
    PSO2 JP (Ship 2): Johana, Ezodagrom, Luppi, Lana, Yukari, Blune, Elysia, Elena
    PSU EN/JP: Johana, Blune, Ezodagrom, Luppi/Johana, Lana

    Youtube: https://www.youtube.com/c/ezodagrom
    Steam: http://steamcommunity.com/id/ezodagrom

  4. #4
    Skilled Fighter dias_flac_0g's Avatar
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    Alright then..Hmm well assuming you guys have played MMO's (not gonna say other mmo's since psu is not one xD) can you guys give me some info on my questions? Basing them on psu of course. I know psu is not an MMO but they can still be compared to an extent.

    Better yet, what are the differences between psu and mmo's? Is it what I explained earlier? Like how you can play "forever" on an mmo? Comparing to psu "update" system were we have to wait inorder to have something to do cuz from the looks of MMO's it seems that you can play "forever" without ever "maxing out".

  5. #5

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    Hmm, let's see, I really haven't played many MMO's, the only one I played...*cough* officially...was Aion.

    Updates there are big, but really slow to arrive (I got tired of that game only 3 months after release anyway, due to lack of content/repetitive content in the 2nd half of the game). Nearly 1 year after release, I think there's been only 2 updates that added new content, even though those 2 updates were quite big.
    But I'm guessing other MMOs get patches, maybe once every few months, and major content additions with expansions. The major difference with PSU is that the content is not locked, they actually create new content to be added with patches/expansions, and there's alot of content available right on release (unlike PSU).

    Gameplay wise, it's more about strategy, less about action, but it can be kinda dull sometimes, in my opinion. Tried the FFXIV beta sometime ago, I think its gameplay was even more boring than Aion (mostly because of it being slower paced).

    Replay value wise, some MMO's have PVP, which makes ppl want better gear, to be even stronger in PVP. There's also huge bosses, that require more strategy and huge groups to beat (and by huge groups I mean like...20+ players, maybe more).
    Last edited by Ezodagrom; Sep 30, 2010 at 05:01 PM.
    PSO2 EN (Ship 1): Johana
    PSO2 JP (Ship 2): Johana, Ezodagrom, Luppi, Lana, Yukari, Blune, Elysia, Elena
    PSU EN/JP: Johana, Blune, Ezodagrom, Luppi/Johana, Lana

    Youtube: https://www.youtube.com/c/ezodagrom
    Steam: http://steamcommunity.com/id/ezodagrom

  6. #6
    Skilled Fighter dias_flac_0g's Avatar
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    Ohh nice thank you for that info. So with an MMO you basically have the "whole" game at your disposal unlike psu that we have to wait for the things to get "unlocked". That sounds really nice actually. The reason why PSU's content is locked is because if they gaved it to us all at once i'm sure some of the hardcore players would be "maxed out" in about a month xD

    So my guess now is that with an MMO like Aion there's much more to do than PSU as soon as you buy the game.

    What's interesting to me though is the fact that you said that you got bored because there wasnt any new content. So you're basically telling me that there is infact an "end" where as I thought you can play "forever".

    Lastly 20 players plus in one party? That sounds ****ing nutts xDDD

    I did not know you can make parties of 20 players like that in an MMO.

    Hahaha I cant picture 20 players in a PSU run xD

  7. #7

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    Quote Originally Posted by dias_flac_0g View Post
    Ohh nice thank you for that info. So with an MMO you basically have the "whole" game at your disposal unlike psu that we have to wait for the things to get "unlocked". That sounds really nice actually. The reason why PSU's content is locked is because if they gaved it to us all at once i'm sure some of the hardcore players would be "maxed out" in about a month xD

    So my guess now is that with an MMO like Aion there's much more to do than PSU as soon as you buy the game.

    What's interesting to me though is the fact that you said that you got bored because there wasnt any new content. So you're basically telling me that there is infact an "end" where as I thought you can play "forever".

    Lastly 20 players plus in one party? That sounds ****ing nutts xDDD

    I did not know you can make parties of 20 players like that in an MMO.

    Hahaha I cant picture 20 players in a PSU run xD
    The 20+ player thingie, it's not really partys, in Aion I think it was Alliances. Basically it's having several partys joined, but each party is still a separate party. When partys are joined in an alliance, the members of each party can communicate with members from other partys of the alliance through the alliance chat.

    About the lack of content, the biggest problem was leveling, which became too slow in the higher levels, and there wasn't nearly enough quests and instances at those levels. To level up players had to "grind" (randomly kill monsters in a certain area, I'm guessing this could be compared to doing White Beast over and over again, but with a more boring and repetitive gameplay).
    PSO2 EN (Ship 1): Johana
    PSO2 JP (Ship 2): Johana, Ezodagrom, Luppi, Lana, Yukari, Blune, Elysia, Elena
    PSU EN/JP: Johana, Blune, Ezodagrom, Luppi/Johana, Lana

    Youtube: https://www.youtube.com/c/ezodagrom
    Steam: http://steamcommunity.com/id/ezodagrom

  8. #8
    xbox 360 PSU ftw.
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    there is nothing more boring and repetetive than white beast. except whie beast with slowdown.

  9. #9
    Skilled Fighter dias_flac_0g's Avatar
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    Ahh I see so that's how the 20+ players works.

    About it being hard to lvl up. That's actually a good thing IMO.

    That's actually one of the problems with PSU is the fact that lvling up is soooo easy. I mean some players hit lvl caps in like 2 days!!

    Also new players get to 180 in like 3 weeks or even less...xD

    Being hard to lvl is actually a good thing because you ahve something to look foward too all the time.

    I think in that respect PSO was better because lvling was sooo hard in that game. I have 4 chars (GC version) and my highest is 187 I could never get to 200 and this was in a period of over 2 years of playing it lol.

    So it always felt like there was something to do. and that's just the jist of it.

    Can you go into some detail about the world itself? Cuz like I said when I played WoW it seemd like the world kept going on forever. Like I could keep walking and walking and there was new areas back to back it was crazy. I'm assuming Aion is the same way?

  10. #10

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    They're a very different experience really.
    I quit PSU when the supplemental update was first announced (did that ever show up?) and tried a good few MMO's.
    If your going to try one I'd recommend Warcraft, it might not be the best (its debatable) but it has a lot more content and a lot less bugs than every other mmo on the market (most are riddled with bugs and are a pretty frustrating experience).
    Its also one of the few with a decent sized community (making forming raids and whatnot easier). Raids are 25 man content btw.
    There's always something to do, it might be something pretty unimportant like the equivalent of getting a mikunas set was 2 years ago (maybe its easy now, wasn't really at the time).
    But really it would take a year or two of playing regularly to run out of things to do with a class and the classes are genuinely different enough to make leveling a second one enjoyable. (As opposed to being a crap fF or FM or whatever the "good" melee class is these days).
    Solo PvE (Player vs Enemy) is very static. You will just stand there trading blows because doing anything else is pointless (you can't circle behind enemies really).

    PvP (Player v Player) is a lot more ... dynamic i suppose and would be more similar to a PSU style combat - theres a billion videos on youtube it'd be worth checking to see for yourself.
    Combat is more fun than it looks, though I did love the combat system in PSU.
    Also the first 20 levels are incredibly boring with every class in warcraft - it does get better though.
    The world is huge

    They can be quite "solo" but if you want the social aspect you can join a guild and every server has guilds with hundreds of members which you can keep in touch with at all times via a chat pane. They'll arange raids on a weekly basis and whatnot. It takes a long time to find a guild that will suit you and in my experience if they're advertising in game they're not worth joining (MMO players are jerks the vast majority of the time unfortunately, Warcraft players being a particularly bad example of them).
    Check the server forums you'll get a better idea of what a guild is about (attitute and expectations) and don't get discouraged by a bad experience, it takes a while to find a guild that suits you - though it makes the game a lot more enjoyable when you do.

    Its certainly worth trying.

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