I Want to make all the fans happy, or at least as many as possible, with these films, but considering the weapons are currently being made, I will keep the PSIII theory as a possible selection before we actually start shooting. Steel swords can be easily bought.
It's funny, because I learned of that particular PSIII ending and watched the video of it on YouTube the other night and all I could say in response was, "Oh... snap... that is awesome." It was from that point on that my head began spinning with possible ways to work the worldship arriving in orbit around the Earth into the second film (before the movie heroes leave the Earth). I feel like I really want to implement that particular arc into the films in some way. I figure, as long as I'm telling the classic saga from Earth's perspective, I might as well include that feature as well. It has a lot of potential. I'm still trying to work it around how their arrival will affect the old man's vendetta against the Algol system and how it would affect the departure of the starship Noah, bound for the Algol system.
I can't help but grin whenever I think about how I want to portray one scene in the fourth and final film that the fans would particularly appreciate. I haven't thought it out thoroughly yet, but at some point, Noah will be in the Algol system, relatively close to Palm (I'm going to stick with the planet names from PSI, even when reenacting scenes from PSII, like the controversial cliffhanger, which I can't WAIT to film! I have such an epic idea for it while still leaving you wanting more! Would fans hate me for keeping the planet names that way? I just want to keep them consistent). Anyway, the blader/hunter class (if you will, though it's not specified as such a detail in the films) hero of the films, Neon, is in a control room with the old man (aka 'leader of the Earthmen'). The old man (project codenamed, 'John Q. Beardman'. Don't worry, it's just a placeholder name until we think of a fitting name for the character. We just thought it was hilarious.)has been sitting back and enjoying watching what the Mother Brain has been doing on Palma and Motavia, but Neon interrupts at some point. As a last ditch effort to take his revenge before possibly being killed (though he escapes this scene), he punches a few commands into a console and a vid screen turns on, showing a satellite beginning to plummet to Palma. The old man makes a comment about taking care of two birds with one stone. Neon asks him what he means and the old man manages to escape. Now, only people who have played the games would understand what the old man was referring to, but it's not enough to entirely confuse the general audience. They would probably just shrug it off.
By the way, on a side note, I just checked out your impressive classic collection! Phantasy Star III was my first game too. The dungeon theme was always the most catchy jingle that stuck with me. I have it on a CD in my car, as well as the opening theme to PSIII (both in their original 16-bit forms). I did it so that I could think of ideas for the PS movies while on the go. I've decided to implement the opening theme to PSIII in a funeral scene in the first film and the PSIII dungeon theme, revamped to sound slightly more militarized, for a scene in the second film where a CEO named Klaudya animates one of the fruits of her company's labor, and entire army of CASTs. (in these films, the CASTs are another form of technology taken from the post PSIV Algolians. Who's to say they don't create them eventually? :P Plus, the CAST concept is a bit too fargone. After I wrote the script for the first movie, there are two characters in particular that I instantly fell in love with. One being Arc the bounty hunter, and the other being the man-made prototype CAST, Epsilon. In the second film, they will be spending a great deal of time together, and I can't wait for those two to interact! They will become crowd favorites, I know it. :P
Also, I have that PSIII hint book too. (The first one with the standard black checkered SEGA pattern and features full color screenshots, art, and charts)
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