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  1. #101

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    Quote Originally Posted by Michaeru View Post
    This is why she dumped you, you didn't tell her what she wanted to hear. D<
    She was asking for it.


    & I don't think we were supposed to get any information, even if we did it wouldn't be much, since the first test will have a NDA.
    megaoka | Kaz | Ship 2

  2. #102
    Space Hobobo Bo Bobo yoshiblue's Avatar
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    If they are going to add PSU races, they could always add the beast and dewmen as an unlock able race?

    Maybe add a whole new class based on defending or traps.
    DEF: Shield, shield walls, boost in deband
    Trap: boosted damage in traps, turrets, lures(in a catnip sort of way?)

    Just my thoughts so please don't get mad at me!

  3. #103

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    The only person I've agreed with 100% was with Kent (his post was on page 2). I'm really just hoping that the game resemble PSO more than PSU in terms of class restrictions, weapon restrictions, etc. It certainly made PSO's classes unique and the game kept it simple yet filled with depth. Regardless, a good deal of balance is needed to make any kind of class system really appealing. I very much hope that Sega is pouring everything they've got into this one.

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